Update v1.3.7 -- Added external function TurnMarker.TurnOrderChange() to notify of a script change to turn order. Update v1.3.6 -- Fixed crash with GroupInitiative! Update v1.3.5 -- Added a new configuration for auto pulling GMs. !tm autopull npcs none -- Does not auto pull GMs (default) npcs -- Pulls GMs for any npc tokes (where NPC tokens are not controlled by anyone and neither are their represented characters) all -- pull for all tokens in the turn order. I also added buttons for EOT (players and GM) and for Reset (GM only, will prompt for number to reset to) Additionally, I added an optional argument to reset to specify the number to reset to: !tm reset 5 Update v1.3.4 --GMs can now click the image in the announcement to be ping-pulled to the token in question. At request I've added clicking the announcement image to pull the GM to the token clicked. This only works for GMs (sorry players, no messing with your GM's screen!). Git: <a href="https://github.com/shdwjk/Roll20API/blob/master/Tu" rel="nofollow">https://github.com/shdwjk/Roll20API/blob/master/Tu</a>... Original Thread: <a href="https://app.roll20.net/forum/post/931415/script-tu" rel="nofollow">https://app.roll20.net/forum/post/931415/script-tu</a>... Support my work on If you use my scripts, want to contribute, and have the spare bucks to do so , go right ahead. However, please don't feel like you must contribute just to use them! I'd much rather have happy Roll20 users armed with my scripts than people not using them out of some sense of shame. Use them and be happy, completely guilt-free! Disclaimer: This Patreon campaign is not affiliated with Roll20; as such, contributions are voluntary and Roll20 cannot provide support or refunds for contributions.