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[LFP][5e][Sundays, 12:30 PST] Looking for fellow adventurer to join our group!

1473873261

Edited 1473970241
Hi all, due to scheduling conflicts and life, we have need of joining our group of adventurers. Happy to answer any questions you have! Some context after our most recent session: After freeing a town controlled by vampires, a group of dwarves from the Dwarf capital of Wuhrbear has come to the city looking for back taxes in the time the vampires were in control, as well as placing intellect devourers into the brains of the townspeople. Despite slaughtering all the vampires and (and two Storm Giants, wife and brother in-law respectively to the) Vampire Lord, the vampire lord is nowhere to be found, and neither is the axe, which is part of a prophecy to bring eternal night so all Night-kin can walk on the earth with impugnity. If you have any questions, I'm more than happy to answer them! Otherwise, we look forward to having you play with us. We currently have: A sorcerer, a Monk, a Barbarian and a Cleric. <a href="https://app.roll20.net/forum/post/3301171/post-applications-here" rel="nofollow">https://app.roll20.net/forum/post/3301171/post-applications-here</a>
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Edited 1473903272
After chatting with Phi O, I'll throw myself up for consideration for the group to chat and decide about. For the most part, I can sit down with the group and play whatever they would feel best for their group. If I had the sole decision, I would love to play a multi class concept of some kind. I'll list a few ideas, and we can chat further. I'm fairly basic with my racial and class suggestions however, and tend to stick to the PHB for race/class (just personal preference really) Bear-barian: 3 levels totem barbarian/ Rest Moon circle druid. Why this? Well, who doesn't like raging bears? Or raging Octopus? Raging honey badgers anyone? Also they are quite flexible as a druid as is, Aside from being nearly unkillable due to the number of shifts available and taking half damage, i can always sit back in a supportive role. Sneak attack barb: 3 assasin rogue/ rest frenzy barb. Pretty self explanitory. Take 3 level of rogue for expertise and sneak attack, cunning action, and the chance to crit with surprise attacks.. barb because barb. Really good damage output. Past these 2, I would prolly just go straight cleric, or rogue as a preference. Cannot stress enough I can and will play whatever. Monk is my least favorite however. Let me know if you'd like to talk or discuss more! EDIT: had to re-examine the rogue barb. I needed to hit 3 with that one as well. woops.&nbsp;