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Players Switching Tokens (Shapeshifting), Players "Iconing" Each Other and Monsters

Hi! I have 2 questions that I have not been able to figure out so far. First, is it possible for a player to have 2 (or more) tokens? The use case would be a player shapeshifter. I have come up with 2 scenarios, both of which feel hacky and gross. The first is simply adding another token to the board and assigning it to the same character ... but then both tokens have to stay around, and if the player deletes one, I (GM) have to add it back. The second is to create a "fake character" ("Cat Shape"), give control of it to the player (and add it to her journal), create a token that represents the ORIGINAL character (with the cat artwork), and save that token back to the SECONDARY character as a default. It seems to work, but I feel this is a complete hack. Is there a better way? The second question is "marking" (adding icons to tokens with the orb/overlay). We play DND 4E, which comes with a LOT of temporary statuses, like marking, +2 AC until end of turn, etc. Is there any way to allow my players to mark monsters/NPCs, without giving them "control" of the monster? The best I have come up with is giving control of my monsters to "All Players", while disabling all the token "edit" permissions (and most of the "view" ones). This allows the players to mark the monsters without seeing or editing anything they shouldn't ....... but it allows them to move the monsters around on the board, rotate them, etc.
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Edited 1474026920
Tetsuo
Forum Champion
1st question: Yes! You can create a rollable table , and assign an image to each entry. Once that is done, click the token button beside the table, and it will create a token for that table. After the token is created, you can right click the token, choose multisided, and choose the image you'd like to have displayed! I'm pretty sure the 2nd question can only be done via API scripts (A pro subscriber option). Hope this helped!
The problem with multi-sided tokens is they will always link to one character. If your shape-shifted character has the same stats no matter the form this would be fine, but for druids in D&D where stats need to change you're stuck with method 1. 
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Jakob
Sheet Author
API Scripter
Regarding the second question, it can easily be done with TokenMod, but as was already mentioned, it's impossible without the API.
Emery A. said: if the player deletes one, I (GM) have to add it back. FYI, players can also drag out Default Tokens from Characters that they have permission to Edit and Control.
Wow thanks for the quick replies! @Franky - I didn't know about Rollable Tables, I didn't even know what they were for, but I will definitely give them a shot! @Perry - I'm only basic subscriber for now, but if all of my groups really likes it (we're playing this weekend) then I'll "go pro" and check out TokenMod. It would be even better if the paladin just had an action/macro to mark selected tokens! @Jakob - As far as differing stats go, I don't think it's an issue in D&D 4, and if it was, I would have my player make different stats/macros for shifted shape. But it's something to watch out for! Thanks! @Silvyre - that's how I'm making the druid shapeshift now ... but as far as I can tell it's not just edit and control, it's also "appear in journal". Same with summons and battlefield effects (like a waterball that lasts 1 round, or a dancing weapon ... ) Thanks again everyone!
Emery, How I handle this in my campaign, also requires Pro, but it works pretty well if you decide to go that route.  I made a macro in the main players character, then I created additional journals that fulfill what he shifts into.  The macro "summons" the secondary journal, which he has full control over, and then I as the DM move his main character to the DM layer.  The effect kind of looks as if he "turns" into the secondary journal character.  If this sounds like it might help you, simply ask and i will walk you through how to set this up!
@Barry heck yeah that sounds awesome! I don't have the Pro subscription yet, though. I just started playing with the rollable table and it looks like it's going to do the trick for now. Transforming takes several clicks though, so I can see it getting tiresome. Do a character's Attributes and abilities follow him when he uses the summonable journal trick? And Franky, thanks for the rollable table tip!
For the druid wildhapes, i use rollable tables with the API.  a macro will give him the choice of the wildshape he wants and it will change the image and the character sheet for actions etc !token-mod --set ?{Choose Form|Panther,1 represents#@{Panther|character_id}|Ape,2 represents#@{Ape|character_id} } bar1_link|npc_AC bar2_link|speed bar3_link|HP !change-token-img --set ?{Choose Form}
@Emery A. the attributes and abilities follow.  I use reference commands in the new journal that simply link to his original journal.  When you are ready, and if you wish to learn more, I would be happy to show you in detail how I set this up. @Jon M. my solution works pretty well, but I'd be interesting in learning more about your solution if you don't mind! How do you set up the table? Could you post a print screen of the table by chance? Thanks!
Jon M. said: For the druid wildhapes, i use rollable tables with the API.  a macro will give him the choice of the wildshape he wants and it will change the image and the character sheet for actions etc !token-mod --set ?{Choose Form|Panther,1 represents#@{Panther|character_id}|Ape,2 represents#@{Ape|character_id} } bar1_link|npc_AC bar2_link|speed bar3_link|HP !change-token-img --set ?{Choose Form} Very clever!
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Edited 1474148287
Cosmic
Sheet Author
I'd love to get the wildshapes to work for the druid in the party. However some of his Stats remain the same and some of his stats change. Bare minimum like WIS, CHA and INT and druids don't get lair or legendary actions but I keep forgetting. So is the script possible to do this and keep the the 3 attributes? Its not really much of a big deal unless you get to be a bit of a perfectionist like myself and this player. I like the idea of the rollable table. At the moment I just have different character sheets that he controls and we move his orginal token to the side for his initiative. There is room for improvement.