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D&D 3.5 [Gestalt/E6] Looking for One More!

I need a replacement player for a game that isn't very far in at all. First come, first serve. So far, only side-quests have been done. Nothing toward the furthering of the main plot. Characters are about halfway to level 2, and you'd join with about the same xp total. I need players who have experience playing D&D 3.5. Sorry, but because of the variant rules and the open endedness I'm striving for, it's not a very friendly game for new players to jump into. Games are running Saturday at 7:30 p.m., PST. That's very late for most people. We don't use video/voice, we're doing TEXT only. The campaign takes place in a homebrew world fairly similar to most traditional D&D settings. The focus of most of the campaign will involve a war between militarized kingdoms of orcs and humans, with some additional themes to discover along the way. The campaign should have a decent mix of story and combat, with either option available if the players push toward it. Character Creation: Character creation is 32 point buy (Google "D&D 3.5 Point Buy Calculator" if you need it). Starting wealth is the highest of the two classes, maximized (i.e., a Knight 1/Druid 1 would start with 240 gold, the possible highest wealth the Knight could start with). Psionics aren't allowed, just because I'd rather not do the extra bookkeeping. Most books are okay, but no third-party sources. I'll be watching for extra cheese, and if something is clearly very broken, I will most likely nerf it. Effective synergies are good, but abusing RAW is not.
6 AM start up time after working the lateshift with work at 12 midday. thats 5 1/2 hours I can chip in for, assuming the kids actually go there hockey games. I can do that if that fits your window. Posting my submission for the game here and now. no character, as I work very soon and have just set my eyes on this one. I LOVE txt based, so long as there is some sort of ruling on how exactly turn priority comes up so there is no confusion about double posts from different characters
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Edited 1382010435
ok, basics of character: Knight/Cleric 12 hp, 16 skill points(skills to follow), bab +1, saves fort+4,ref+4, will+3, two flaws: Shaky and Unreactive for -2 on ranged attacks and -6 init. chosen feats: Endurance - sleep in med or lighter armor, +4 on endurance related checks Healing Devotion - channel healing for fast healing 1 for 1 minute, 1/day; can use turn undead dailys to activate again after that. Shield Spec - heavy. +1 to ac with heavy shields Shield Ward - apply shield bonus to touch AC, and vs bullrush, disarm, grapple, overrun and trip attempts. Domains: Fate and Mysticism gives as domain effects: uncanny dodge and gain +2(cha bonus) on saves for 1 round per level. (domain spells to follow) str 14 dex 14 con 14 int 10 wis 14 cha 14 hows that sound? he's a tanky cleric. Or, I build another character based on soulknife/fighter. he'll be about as much damage as possible.
I'm not sure what you mean by that? those are all raw, from the various WOTC books, so all 'legal' according to what is published. and yes, mythweavers is good, but I was jotting down everything while getting ready for work five minutes before I had to leave, so I'll likely transpose the full sheet over once I've hammered out the details. In the meantime I'll wait for a final call on what I'm allowed before I commit any further to finishing this character off. (ps, just got home from work, sorry bout the lateness of the reply here.)
Anyway, here is the character up on Mythweavers now, for viewing by the DM, subject to approval. Gideion Hammerloch
nothing going on here?
If another spot opens up I'd love to throw my hat in the ring, I've got an open schedule and can play almost any type of character, experienced with gestalt, (never played E6 but sounds interesting from what I've read.)