Steve K. said: Andrew M. said: Steve K. said: All the files in that folder are not .jpg or .png files and should never have worked. I'd recommend converting the files to .jpg or .png formats and re-uploading them. I don't understand this response. Are .gifs not supported by Roll20? Maybe I am misunderstanding what you're trying to say. This site's wiki page on "image best practices" says gifs are supported. I don't DM a lot, so maybe this changed at some point. (ref: <a href="https://wiki.roll20.net/Image_Best_Practices_for_" rel="nofollow">https://wiki.roll20.net/Image_Best_Practices_for_</a>... ) I am also having a problem with uploaded images not functioning, and they're all .gifs. Oddly enough, though, there are a pile of .gifs in my library that function perfectly fine. The wiki is incorrect. That's a fan created page. We'll have someone correct it. Often times single image gifs will load and get interpreted as a single picture. Often times it won't which is why it's not an officially supported format. As an addendum/minor-correction to this, Roll20 has had loose support for GIF file types. Unlike JPG and PNG files, GIF files are less structured and restrictive then their other web-graphic counterpart file types. That is why some GIF files will upload onto Roll20 without any trouble at all while others will outright fail. It's a graphic type that plays very loosely with its data content. We'll be amending our documentation and interface to say that, while you can upload GIF files to Roll20, we can't reliably claim that each and every GIF file you want to upload will work. For reliability, you'll want JPG or PNG files. Nothing on our back end was changed in regards to how images are uploaded when the Art Library update was released. What was changed was how uploaded content was sorted and arranged on the platform, which appears to be where Grimtina's issues currently are.