To apply: <a href="https://app.roll20.net/lfg/listing/43058/gestalt-d" rel="nofollow">https://app.roll20.net/lfg/listing/43058/gestalt-d</a>... Details: Looking for mature and experienced players who can play characters as part of a team. All characters begin at level 10/10 "multiclass". Spell slot progression for full caster/caster combinations beyond 10/10 detailed below. At first level, and each time a character levels thereafter they gain a level in 2 separate classes chosen at character generation. All proficiencies gained for each class (saves, skills, armor, weapons, etc) are learned. Character level is the sum of both class levels. Proficiency, cantrip damage dice is based on this level. For example 6th level at 3/3 with proficiency +3 and level 6 cantrip dice (2X). HP are the combined total gaining max HD at level 1/1 and average (rounded up) thereafter. XP earned is halved, advancement will be a little slower than normal (but both classes level together) Only a single background is chosen. Feats or attribute increases are combined for each class (ie 2 +2 attributes at 4th or 2 feats or any mix). No multiclass attribute requirements. Characters may not change gestalt classes. Spells are computed as in multiclass casters, combine the effective spell caster level to determine total slots, but spells are learned only from each class level (ie a cleric/wizard may have 9th level slots at level 10 but only knows spells of level 1-5). After a multiclass characters effectively spell caster levels cap out at 20, additional slots detailed below. Updated spell slots between effective total caster level 20-40 <a href="https://gist.github.com/victusfate/4b5af65ee5dc74e4f9af0d2d354a8df8" rel="nofollow">https://gist.github.com/victusfate/4b5af65ee5dc74e4f9af0d2d354a8df8</a>