
Hey, I'm about to run a new game but I'm a bit worried about a problem I had before in an older campaign. Specifically, it was something that happened when I started putting in a lot of NPCs later on. I'm sure there's a specific name for it, but the drop down menu that allows you to choose which NPC you speak as got really cluttered towards the end of the campaign. This became a bit of nightmare when there were multiple NPCs in a room speaking to the party. Especially if their names started with letters that were on the opposite sides of the alphabet... In fact I ended up getting into the habit of making NPCs who would almost always be seen together have their names start with the same letter. My players realized that and started poking fun, which was funny but also a bit immersion breaking for them I imagine. The only way I could think to fix this would be if I Archived the sheets of NPCs that likely wouldn't show up to the session, clearing up space. The only problem with that is that it would mean the players can't look back at their sheets in-between games to jog their memory of them unless I went back and unarchived them, so I'd need to archive all the superfluous NPCs before game and then do it immediately after. Is there any way for me to have my cake and eat it too? Take superfluous NPCs out of the list when they aren't needed, but still let the players refer back to their sheets mid-game? Or am I gonna just have to suck it up one way or the other for now? Any help is appreciated even if it's just tips on how to manage NPCs better!