whichever works best for the majority) We will be using NWOD Mortals (just the core rulebook) to play a synth pop delta green style 80s game Think : Deadly Premonition but also Bloodborne and somehow JoJo's Bizarre Adventure Fast-paced text IC via Roll20, and OOC via Discord Here is the LFG&nbsp; <a href="https://app.roll20.net/lfg/listing/57703/super-sim" rel="nofollow">https://app.roll20.net/lfg/listing/57703/super-sim</a>... Here is the Discord link, feel free to pop in and just say hi&nbsp; <a href="https://discord.gg/qUDyCZG" rel="nofollow">https://discord.gg/qUDyCZG</a> my GM style is very reactive, I do at least 75% improv but can put together a mean fucking story if I'm in the zone I have a high tendency to spot-rule because I don't like stopping the rules to check something and I hate it when players have to so you are expected to have&nbsp;all needed info on hand or on your sheet or whatever.&nbsp; other than that it's all cool, I have the remarkable ability to run a wacky game completely seriously, and vice versa and most of the game's story/content is based off the characters you make (If you make criminals expect heists, if you make cops expect CSI stuff, etc etc) I've ran a lot of games before also, so I'm not remotely new to any of this