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Minimum and maximum damage together! How?! The KL and KH methods don't work anymore!

[[ {1d10, 0d1+3}dl1 ]] [[ {1d10, 0d1+7}kl1 ]] Above are examples of what we've been doing when a maximum damage or minimum damage was needed.
Try this out: [[ {{1d10, 3 + 0d0}kh1, 7 + 0d0}kl1 ]]
You are amazing. Thanks!