Hey guys, here is my problem. i play a system the target of a succesfull hit (head, body etc) is determined through a rollable table. The problem is with bigger enemies you have different hittables (from the side, the front or behind). the question is can i access through target token the abilities of a token (or at best specific ones) so i could make the hittables as abilities only showing up when the token is targeted? my workaround at the moment is, i enable the different hittable abilities manual for the makro bar so players can use them but maybe there is a more elegant way to do it