Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder character sheet second damage.

I am trying to add a second damage roll to a single attack via the character sheet. Right now the script looks like: {{attack2=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack2_value} ]] [iterative] ]]}} {{damage2=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{crit_confirm2=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack2_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage2=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg21=@{precision_dmg_macro}}} {{precision_dmg22=@{global_precision_dmg_macro}}} {{critical_dmg21=@{critical_dmg_macro}}} {{critical_dmg22=@{global_critical_dmg_macro}}} {{attack2name=@{iterative_attack2_name}}} How do I remove the attack roll here? I want everything else but there shouldn't be a new attack roll, just a damage roll. If I add it to "extra damage" it adds it to ALL my attacks for some reason (and won't roll dice for some reason).
1475190909

Edited 1475191044
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
I'd recommend using the brand new additional damage field on the sheet. Put [[1d8]] or whatever your bonus damage is in the additional damage field.  I can't read apparently.
The problem with that, is it rolls it for EVERY attack there. I have four attacks, and it rolls that 1d8 for all four of them, when it's only supposed to do it for one.
1475195416
chris b.
Pro
Sheet Author
API Scripter
I suppose we should have a checkbox for apply to all attacks or not, since sneak attack would usually only apply to the first one.  My players just ignore it on the subsequent rolls. you can modify the macro above do this: . change {{precision_dmg21=@{precision_dmg_macro}}} to {{precision_dmg21=[[1d6]]}} (or whatever the extra amount is) and remove the {{attack2=}} and {{crit_confirm2=}} and {{crit_damage2=}} i.e. these: {{attack2=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack2_value} ]] [iterative] ]]}} {{crit_confirm2=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack2_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage2=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} Just create a new row in the sheet. Set the attack to "none" and 0 for any modifier. Then add the damage to the extra non-crit damage as above. when you click on that row's rollbutton, no attack will be rolled, only the damage. It does require a 2nd roll.