I am currently developing a very complicated script (which is complicated even more by the fact that I do not understand how to properly use the JSON.parse() method) for the Legend of the Five Rings Roleplaying Game (4th edition), and am attempting to idiot-proof it for those that will be actually using it. However, every time I attempt to add a simple try-catch block, the script seems to blow up in my face. If you need a link to the script (sorry, no Gist yet -- I don't know how to make them and I have this under RCS locally), I can provide a link to where I have it publically viewable on Google Drive (the link's needed though). I just need to know how to properly implement try-catch blocks into a Roll20 API script.