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[LFG] Players for a story, and character driven game! (Tavern Tales)

1475662475

Edited 1475662650
To get straight and to the point, a friend and I are looking for certain kinds of players for our Roll20 games. A simple requirement, is the fact that we use text, and only in English. We're not looking for a giant group, heck even one player whose interested in joining us will be good, and will likely have a fun time. One-two will basically suffice. Aren't even necessarily looking for a GM, as both me and my friend are able to do so, though we're open to other players doing so as well. We're fairly serious, on the roleplaying side of things, with our characters, and its played relatively realistic, with how people react to things in the game world itself. That's not to say we don't have a laugh, we certainly joke all the time about other things. Along with all that, we will also be using the Tavern Tales system for our games, as it's a fairly open system, mechanics wise, and it's not hard to learn at all. The rolls are simple, so that way it doesn't get in the way of the role-playing, and character interaction too much. Our version is a little different from the standard, current version of Tavern Tales as well, as we feel the newest version has become a tad more restrictive, and confusing. Partly homebrewed, but all the basic mechanics are taken from the system itself. We can explain to you the system better, when you join us. Don't worry, it's not hard to learn in the slightest. Schedule wise, we try to keep things relatively open, and my friend and I aren't usually busy too often. We play fairly regularly, and would prefer someone who doesn't have a particularly busy schedule. We'd prefer not to wait a month at a time between game sessions, for example. But if we had to say a specific time we play, we usually play later at night, Eastern Standard Time, as we both live in the U.S.  Setting wise, we tend to keep things pretty open, so as to allow for different kinds of characters of complex and intriguing characters, as well as to allow a more interesting story that flows from that. Unique characters are plenty fine, though we still make sure they're more or less logical in how they exist,  along with their background. We tend to do medieval fantasy sorts of settings themselves, open, with a GM that isn't supposed to just be a threat. At least to us, the GM is just supposed to create the world, and story around the characters, a place for them to interact, explore, and change things in. That's how we play as GMs. Finally, we tend to be mature about things, in our games. That's not to say our stories are incredibly dark, but we don't pull punches with certain things. Scary things, you could say, or bad language with certain NPC's, or even characters. Sorry if all sounds picky, but we're just trying to find the right sort of people that would suit both us, and the players themselves, and would enjoy playing along in our games. We want new players to have fun, and enjoy themselves too. We focus on character driven story, and we prefer to not be slowed down by a system with heavy game mechanics, hence why we use the Tavern Tales system.  To put it simply: Text and English Only Heavily character, and story-based plots, not getting caught up in complex game mechanics. Tavern Tales System Tends to be Medieval-Fantasy, with a fairly general, open setting, to allow the creation of simple, and unique characters. Later-at-night EST Time Zone for when we play, usually. Time can be changed, though. Can be earlier in the day, if people are present and available. A player who isn't particularly busy with their schedules usually, as we play fairly often. Number of Players: 3-5 (including ourselves) I will post the link to those who are interested for the Roll20 itself. Comment below if you are interested, and have any questions related to this. I will keep in touch.
I am interested for playing any Tuesday evenings, or later (after 9 PST) mondays or wednesdays