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Macros that play audio

Only recently begun to explore macros, having previously made do with manual effort on the part of the individual. Now that I have made my forays into macro territory, and seeing as we once again have access to audio that includes sound clips for effects and such, how would I go about adding the code to a macro to give a gun or hammer blow (other weapons are available) that much more oomph for my players?
1475806129
The Aaron
Pro
API Scripter
You would need the API to control sound effects.  Beyond that, it's just a matter of putting the commands in the macros.