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[LFP] Pathfinder campaign {The Shattered Soul}

Hey, i am looking for more people to join a campaign that is currently going. it takes place in my own world known as Elysium . a world that was inspired by video games, movies and books. so don't be surprised if you find things like a war hammer green skin or world of Warcraft pandarins in it. Warning: due to the way i prefer to rp, time and work restraints. i am running this campaign whenever i have off and early in the morning. 4 am to 12 pm central timezone. Also depending on how you role play this campaign, it may be more talking then fighting. thou i will grant role playing experience. i also have a simple map which i intend to remake with CC3. Setting: You live in a land known as the Sapia Empire it is a dynastic Arabic empire with some influence from Egyptian, Africa and Rome. It is Ruled by the cat folk. a group of humanoids cat people with a strong Arabic theme. This empire is large and prosperous due to the large and lush flood planes it is built upon. and its close proximity to the inner sea. it is also a empire built upon slavery.  You live in the small village of Abu Kalyana. this town was built on the great River Al Barikish. which borders the Burning sea. an seeming endless ocean of sand that only a fool would travel without a guide. and sometimes that wont even save you. as if the burning sand don't get you, the denizens of it might. Plot: you start out as a bunch of strangers, living your lives in Abu Kalyana as slaves, merchants, mercenaries or whoever you want to be. as one day by chance you meet up only to find a strange sight. a small lizard like creature with red scales and two tails washed up on the shore near the village.
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Themes: 1: it is heavily inspired by Arabic culture and society. 2: Slavery is heavily ingrained in the culture and society. thou this is frowned upon in almost every other kingdom in the world. 3: it is a tropical and hot area. with large savannas, burning desserts, tropical rain forest and floodplains. 4: it is possible if not uncommon for transformations to occurs within this world. 5: expect sexual and violent themes. House Rules: 1: you may either use a 25 point buy or roll 4d6 thou it must be done in roll 20 when i am their. and you only get 1 shot. 2: you gain 2 traits at level 1 and you can acquire more threw game play and role play. 3: you gain 2 attribute points every 4 levels instead of 1. 4: i changed the way linguistics work. instead of giving you 1 new language for each point. it increase the amount of languages you can have. and you can use it as knowledge to understand unknown languages to a certain extent. to learn a language you must spend time learning the language. 5: guns do not exist. tho gunpowder did exist at one point. 6: divine magic is rare due to story reasons. 7: most classes are allowed thou i might ban some for story reasons. 8: if you roll a 1 you gain a short take token. each token allows you to add a +2 to any role you make. thou it must be declared beforehand. 9: keep track of your stuff. if you drop your backpack in the mist of battle. and you forget to pick it up and walk off. then you forgot to pick it up in game. and it might become lost. 10: your actions count. i am keeping track of your actions. and depending on how you act. it might affect you positively or negatively down the line. so killing a group of bandits might help or hinder you. then again making them peacefully surrender might do the same. 11: Diplomacy, intimidate and bluff has been changed. they now affect how your words have an impact on the npcs. so in short the better you role play. the lower the dice check you need. thou this in only to persuade people. as some things don't require role playing. 12: i am kinda lazy when it comes to grammar. i am sorry about that but its the way i prefer to type. thou if i make any horrible mistakes, just ask me what i ment and i will rewrite it.
I'm interested in this though i would like to know the day for it.
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due to my work scheduled. one week gives me Monday Tuesday Friday Saturday Sunday off. the next gives me Wednesday and Thursday off. and i prefer to do it as much as possible. so i would be running it whenever i can gather all the players together. the next session would be friday. and your welcome to join.
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Alright then I'm interested in playing though a little more would be nice for the Arcane side of spell casting and more about the Divine spell casting. what races are allowed and that sort of thing. Anyway I see that time is already been brought up so I might as well say that Monday and Thursday evenings are a no go for me. Oh and what Time Zone people are in I am in CDT. If you want more info about me just ask
Wensday night EST would work best for me
sadly that wont work for me. as one of my players is from Australia. and i plan on raiding once i get my good computer back from the shop. so nights are kinda a no go.
ok, friday morning also work for me
that might not work out to well. as then i would only be able to run it once every 2 weeks.
what time is good for you?
i ask because i have most times
i work 2 on 2 of 3 on 2 off 2 on 3 off. this in turn gives me plenty of time off to do things. but it varies from week to week. that said i am the type of dm that wings it most of the time. so i dont prepare things ahead of time. so in short i would do it whenver i can get everyone together and when i have off.
if it's mainly in the morning then i'm good 'thumbs up'
and suprisingly I'm good with most of it if it's late at night for me or any time really.