Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

LFG: Steady homebrew group / Large groups running games throughout the week / One shot adventures.

1476326929

Edited 1476392239
I'm just getting into 5E, (I have a regular group on Saturday mornings.) and I'm looking to expand more. I have down time and wish I could find groups to fill in some. I'm 31 years old, very easy going, and I'm quiet at first while warming up, then I explode. I prefer the typical high-fantasy or sword & sorcery settings, but I could be interested in something else, horror, scifi, etc... I'm looking for a few things, but not necessarily all at once: 1.) A homebrew fantasy world for long term play, 4-6 players or so. Doesn't have to be 100% homebrew. I'm just looking for original ideas that affect the whole game world. 2.) One shot adventures, say 4 to 8 hour campaigns meeting once or twice. 3.) A regular group meeting at least once a week, best time is Sunday mornings 9:00AM - 2:00PM or so EST. 4.) A large group the regularly runs groups throughout the week. 5.) I'm interested in Pathfinder, which I've never played, but I played some 3E close to 15 Years ago... 6.) I would be interested in groups that stream sessions on twitch, YouTube, or etc. Schedule: I'm available to play every night except Monday and Friday, but I'm available all day on Wednesday, Saturday, and Sunday. I have Skype, TeamSpeak, Discord, and I could downloaded anything else I would need, obviously.
Nice. I have a homebrew Wheel of Time setting mixed with d&d 3.5 rules. I am looking for 3 more players. Ours first game will be starting at 5 pm MST next wednesday. You'll have to download some old PDFs from Scribd, and pay a $25 entry fee (the fee encourages players to avoid being no shows... cause they paid for a good product)...but that's it. LFG post is here .
Does homebrew mean a made up world? Any specific reason why?
1476363576

Edited 1476363816
Homebrew in this case means a cobbled together system made from Wheel of Time D20 and D&D 3.5. It's actually a lot better than it sounds.  The world itself is set in a famous established fantasy book setting (Wheel of Time), but I took some liberties with it. I set my campaigns during the 4th age, 1000 years after the books, so i can have a bit more room to work with.  All the stuff from the books is now history, allowing me to build the world in the direction that I wanted to without stepping on anyone's toes, and allowing me to draw on rich history without having to write it all myself. Effectively i've used the books as a framework...You'll see familiar stuff if you read the with the books of course, and you will see traditional d&d stuff as well. Players who aren't familiar learn quickly. As for why? I adore the setting, especially its magic system, and i know i can do it justice. D&D magic is just too inconsistent between it's fluff and it's crunch... it makes little sense.
Cameron said: Homebrew in this case means a cobbled together system made from Wheel of Time D20 and D&D 3.5. It's actually a lot better than it sounds.  The world itself is set in a famous established fantasy book setting (Wheel of Time), but I took some liberties with it. I set my campaigns during the 4th age, 1000 years after the books, so i can have a bit more room to work with.  All the stuff from the books is now history, allowing me to build the world in the direction that I wanted to without stepping on anyone's toes, and allowing me to draw on rich history without having to write it all myself. Effectively i've used the books as a framework...You'll see familiar stuff if you read the with the books of course, and you will see traditional d&d stuff as well. Players who aren't familiar learn quickly. As for why? I adore the setting, especially its magic system, and i know i can do it justice. D&D magic is just too inconsistent between it's fluff and it's crunch... it makes little sense. I meant their request for specifically a homebrew world. ;d I like to use faerun myself.
Well the entire world doesn't need to be homebrew. I'm looking for some original ideas and different stories to be part of. A few original concepts or spins in Faerun or Eberron, might be fine. 
1476369137

Edited 1476391029
actually, that's perfect, and exactly what i've done with wheel of time. I'll shoot you a PM.
I got a system that might fit your wishs, that i would like to try and find people to DM for: URealms 1) The world is a bit different, with a lack of humans period (elves and dwarfs kind split the roles), and a few other races that airnt typical. 2.) The timing fits perfectly. You spend EACH sesion building a character at begining, then play for a few hrs. 3/4) This may be a bit of an issue, im still trying to find people to play but timingwise it works for me 5.) I also do have singleplayer 3.5 Campeign, and dont mind Pathfinder, but thats a different solution 6.) Eventually, once i have solid group, if someone wanted to stream our game, i wouldn't mind