Im having a bit of a problem while trying to get a working macro for counting successes and raises in Savage Worlds, the target number is 4, and rolls can explode, with each 4 above the target number being a 'raise' or an additional success. Heres the formula I have been using as my macro:
/r 1d8! / 4 >1
Im dividing the exploding roll by 4, to count the total successes and raises, but I hit a strange error in the output:
rolling 1d8! / 4 >1
(8+6)/4>1 = 2 Successes
Perhaps Im crafting the formula wrong, but shouldnt this read as 3 successes? A total of 14 (8+6) / 4 should be 3 (with remainder) and checking this against a target number of 1, should create a success every time 4 can be divided into the roll. Ive gotten the seperate rolls for skill and wild dice working in a marco, so everythings going well, but it would be nice to make use of the successes feature too.
Cheers for the Help.