
The land you are leaving is barren and dead, ravaged by dark magic. Before you lies Ambria with its rampant rivers, bountiful forests and fertile soils, promising well-earned rest for weary souls. But will it deliver? The region you are headed for is ancient. Under the sublime surface, age-old conflicts still run hot and the northbound refugees gush out over the landscape like lamp oil over a smoldering hearth. The land you are leaving is barren and dead, ravaged by dark magic. A wintry breeze follows you and your companions through the Titans, the mountain range separating the dead Alberetor in the south from Ambria up north. It is still far from certain that you will reach your destination. Many of your exiled brothers and sisters have perished on the way, from hunger or exhaustion or in the jaws of predators roaming the wilds. And for you there is yet another cause for concern – some of your companions claim to hear a whispering voice in the gusts of snowy mountain air. Hi Everybody, I would like to run a short Symbaroum campaign of 5 sessions ( 2-3 hours each). The campaign will run in both Audio and Video (Skype/Roll 20) and will take place at Fridays GMT+3 (Personally i prefer the evening hours, but i'm very flexible with the time ). The campaign will be suitable for a group of 3 to 5 players , experience in the system/rules is not needed. In general the rules resemble OD&D in someways and are very simple and straightforward to learn. The campaign will present the players with the Symaroum world and the sense of colonizing it. I plan to present a similar experience to the Colonial Era of the United States (specifically the 17th century) but with the twists and darkness of the Symbaroum world. The first session will be an introductory adventure (either one of the commercial modules designed by Järnringen . After that the actual campaign will start.