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[LFPs] PostApocalyptic Fantasy/Scifi/horror Setting, Newbies welcome, Mon. or Thurs. Sometime between 4:30 - 11:00 CDT,

Hello. So I'm looking to start a group for a unique setting. It would sort of be a genre blend akin to Steven King's the dark tower series. I haven't firmly established the time as it depends on when people can play. I could do Mondays or Thursdays at some time between 4:30 - 11:00 CDT. I like to have sessions that are around four hours long but we could go shorter or longer depending on the player's preferences. It will have the feel adventurous feel of Dungeon World. The heroes will be beacons of light amidst a world of darkness and sorrow. There will be magic. The campaign will have a more dramatic/serious tone. The world would have gone through several apocalypses by the time the players enter the scene. So the ruins of several civilizations built over each other are strewn throughout. Some were more in line with fantasy elements, others more scifi. Demons run rampant, Bizarre pockets of survivors trying to build civilization amidst the chaos of this world exist here and there. Things will probably eventually get pretty epic unless the group doesn't want to do that. The game would be a complete sandbox. Things will be happening in the world - the players are free to engage or ignore, with consequences for the world of course. The group would need to have at least similar alignments (to maintain group unity) and they couldn't be evil, I don't like running games with evil players. Newbies are welcome, but I'm looking for people who are going to be into the roleplaying dimension of the game. Players who spend most of the time speaking in character and who won't mind just having time to talk with each other or the NPCs. Our goal as a group would be to co-create an awesome story. The system I would use would be a modification of World of Dungeons, drawing heavily from Apocalypse world and Dungeon World. Playbooks will be customized to meet the characters concepts which could range as wide from Mage to Mechwarrior. It's a really easy system to learn and it's amazing what it lets you do without dumbing things down. Definitely worth trying. I will include the cooperative world building dynamic from the PbtA games
I think this sounds interesting, but it would be a new system for me.  Monday would be a lot better for me as I have a meeting on Thursdays.  Is there a handbook that I could look at?
if you google dungeonworld srd, you'll have access to the rules for dungeon world. If you read the part on what moves are and how they work you'll get a good idea the way it works. We're going to reflavor the moves and take some moves from another game (Apocalypse world). But if you can get your head around one game that's powered by the apocalypse system you pretty much get all of them. But in all honesty you really don't need to read much before hand, its very simple and elegantly designed. Also you could watch a game on youtube of Dungeon World being played.
It's definitely an interesting system.  I think it would take a little bit to get a hang of, but that's fine.  I'm interested, possibly, if you get a group together.  I'd like to know a little bit more about the world and what's in it.  A big make it or break it topic for me is races/race choice so I'd like to get a handle on what kind of things we'd be playing before I"m all in.  But mark me down as interested.
Well the standard race would be something very similar to a human. The only major difference is that if they spend time out in the sun they only need to eat once a week. At the beginning of the first session we'll all build the world together and decide what will be in and not be in the world more or less. I'm open to having any race possible (as long as its nothing retarded like mutant clown men).