A mad mad world using D&D 5E rules as a basis, but with HEAVY use of homebrew elements, including new classes & races, powerful races with multiple levels, technology, and some spelljammer 5e conversions. The game is weekly, Monday Night UK time (7pm GMT) and has been running for over a year. We have players from all over, as long as he time slot suits you. The group recently retired characters at 18th level after time travelling to the past to defeat a Cthulhu invasion, and have now decided to make a new start of it. Unfortunately we lost a couple people along the way, so looking to make some additions to the crew. The play style is lighthearted for the most part, and player vs player is discouraged (but it does occasionally happen, as long as in stays in character.) The game is a high powered mix of storytelling, problem solving, and combat on a grand scale. Characters for this new reboot of the game will be starting at 8th level, rolling rules and other info for character creation can be found in the main setting book linked below. A little about me (the DM). I am 35, American living in the UK. I have been playing and DMing D&D since 2nd edition, more than 20 years. If you are interested, please Private message me. Homebrew Rules: The Olyndar Omnibus (Main Setting Book) Converting 2E Spelljammer Ships Roiljammer Armor Roiljammer Weapons Roiljammer Ship Weapons Roiljammer Ship Combat Breathing in Space