As a DM, I'm generally very lenient and I appreciate a good story more than I appreciate good mechanics. As far as character creation goes, I don't particularly care if you randomize entirely or be more selective with what you want to play as long as you feel you can have fun with whatever you end up with. If you like a challenge, randomizing's definitely the way to go. Otherwise, feel free to go through character creation to tailor a character you're confident you can play if that's more fun to you. I also won't care if people tweak their stats a little bit after they roll so they make more sense to their character. Also, even though I'm in the GMT+1 zone, I generally tend to stay up to 3-4 AM and sometimes a couple more hours after that. It depends on the day of the week and if I slept properly the day before, but I'm probably looking at running this around midnight my time; starting then, at least. Feel free to toss suggestions my way. It's looking like Saturdays seem to be the best day of the week for most of the group, as well. The way I'm going to run this is... Well. We'll be using Roll20 for the maps, tokens, text and whatnot. On the side, I'll want to have a Skype call going where people can communicate outside of the roleplay itself, since I very much prefer when the text in the game is strictly in-character (not counting the die rolls). I'll leave the option open for people to roleplay on Skype when there's downtime in the game between sessions if people want to build relations between their characters. I haven't completely decided what I want to do in terms of the adventure itself. I do very much want to go through with the Ashes of Middenheim module (which is the first part of a three-part adventure called Paths of the Damned). There are a couple more modules we could use as well, I'd just have to get the books, but that's not really a problem. Why I want to start with a module is to get myself in the groove of DMing in the WFRP system and to offer new players a good safety net at least from the start. If people absolutely prefer not to play a module, I could probably live with that but I wouldn't be able to start this week. I'd need a bit more time to prepare a campaign in that case. It depends on what the group wants. I'll be looking into setting up an actual game soon-ish that people can join. If people are interested still after what I've said above, send me your Skype names so we can bring the potential group together. Love, Nathalie