
Ok so I want to be able to use the max section of attributes for magic or temporary modifiers for skills and the such. So I know how to write the macro so it pulls the characters max as well as the current. Ok so let us say my characters name is Tom for simplicities sake. So i would like the new skills to show up written as follows /r 1d20+@{Dex-Mod}+@{Tom|Dex-Mod|max}+@{Acrobatics-Ranks}+@{Tom|Acrobatics-Ranks|max}+@{AC-Penalty} I know I could alternately have them say selected instead of toms name and this i could do. However I would like them to be character specific so no need to make sure your token is selected for every roll you make. ok so the code for having them say selected i have malikai.createAbilityAction = function createAbilityAction(skill, charType) { var abilityAction = skill.name; abilityAction += "\n/r "; abilityAction += malikai.diceType; abilityAction += "+@{" + skill.attribute + "}"; abilityAction += "+@{selected|" + skill.attribute +"|max}" abilityAction += "+@{" + skill.rank + "}"; abilityAction += "+@{selected|" + skill.rank + "|max}"; abilityAction += malikai.getSkillBonus(skill, charType); if (skill.acpan) { abilityAction += "+@{" + malikai.attribs["acpan"].name + "}"; } return abilityAction; anyhow I want to know how to reference the character name in place of the part of the string adding selected. This is what i can not figure out thanks for any help.