
As awesome as the Roll20 API is, coding in the web UI is cumbersome and quite annoying. I've taken to doing my work locally and testing using Node.js. This poses a few challenges, since the underlying Roll20 API isn't available. To work around this, I've stubbed out some of the API into a simple to load library. Now I just need to include this script (and the Underscore.js library) while working locally and can test my scripts before uploading to my Campaign. Hope this is useful for others or starts a conversation about how you do your development and debugging! <a href="https://gist.github.com/goblinHordes/67628467854bd" rel="nofollow">https://gist.github.com/goblinHordes/67628467854bd</a>...