Shavix said: Mystery box said: If I was in your situation with the inexperienced DM then I would of tried using a class I have never used before, I wouldn't mind helping the DM gain some experience. The CE bard is a different story, he's too weird, might of talked to the DM and other players to see if they feel the same way so we could talk to him if I don't outright leave the campaign. I'm glad you feel that way and I agree, this group has been the most exciting of them all and I'm always looking forward for the next session. Everyone's great (: I did use a class I've never actually played before: A Lawful Good paladin. Guess how well that went down with Dickstealer. Plus there were 6 other players present that I don't even remember anything about, besides one protesting the dick-stealing and getting a dick in his pocket for it. I'm all for helping a new DM gain some experience, but that was a clusterfuck. So, I helped him with one of his problems by walking away and reducing the number of players. I think 8 players is too much for a new DM and it most certainly is too much for me as a person to deal with. 6 players plus a DM is already pushing my limits and it's only worked so well so far because everyone's been so great. D'awww, thanks, Patrick! By the way, I've played a few games with the stereotypical "dumb half-orc barbarian," but Zaradur rings truer than all of them. He's the best half-orc barbarian character I've ever had the pleasure of playing with. :D Aviana as an LG paladin? I don't...that doesn't...you're just so wrapped up with "Naeris" in my brain that I have a really hard time conceptualizing that. :D And I agree with you on the game size -- Phandelver is built for 4-5, but I saw the 6th person's character idea (I forget who it was) -!; said "yes, I want that in this party." But I'm an experienced DM and knew what I was doing taking 6 -- 8 is just entirely too unwieldy.