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Rolling macro with 100 lines of text problem

1481444893
Matthew C
Pro
Sheet Author
Heya guys, I am working together with someone to make a character sheet for a tabletop game I am creating, part of this is for 3 different macros that each contain 100 lines of text. The main problem is that it crashes the chat, is there a way to modify the macro or something so that it only shows the result and ignores the rest? Or a different way to do this? Please no rollable tables because that would mean every GM that wants to make a campaign would have to make 3 rollable tables each with 100 different items. I hope someone can help
You can emulate the function of a Rollable Table with Roll Template Helper Functions .
1481457690
Matthew C
Pro
Sheet Author
Thanks, yeah that is what we are using, the problem is with the coding all in the character sheet it seems to be causing the entire chat to crash, so we are trying to rewrite the code because we are not sure why it is crashing. But when we remove the code for the rolling, everything loads fast and the way it should