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Questionnaire. (1). What 5E character sheet is used most?

What character sheet is used most by PCs playing 5e? and what sheet do you prefer use out of all  ?
Probably 5e OGL, it's made by the devs on the site, but try out the different ones and see what you like.
1481809540
Jakob
Sheet Author
API Scripter
I would also guess it's the OGL sheet. I personally prefer the Shaped sheet because it has more functionality and awesome support for monster and spell import via the companion script, but both of them are alright to use. The comparison between them comes down to, essentially, aesthetic sensibilities, and a certain tradeoff of features vs snappiness. As Ed said, just try them out. It also seems some people like the Community sheet, for reasons I cannot understand if you value your time at all*. Perhaps it's mostly inertia. *To expand this: the Community sheet has no form of automated import, not even compendium drag & drop, for monsters or spells. So if you like data entry, this is the sheet for you. ESPECIALLY as the GM. Otherwise, not so much.
The 5e OGL sheet is the one that is being advertised by Roll20 and is by default on official modules in the marketplace, this is the sheet I would say is used by those that do not know other sheet options exist. I myself prefer the shaped sheet as it is enjoying an active development and the sheet author is working in close proximity with community to deliver a vastly superior sheet. The OGL sheet's last update is 5 to 6 months old while the shaped sheet gets new versions every week and if you are a pro user you can even get daily builds. I appreciate the work Roll20's dev team has put on the sheet but I would stay with the shaped sheet as someone dedicated on the sheet is going to accomplish much more than the devs that are busy on releasing new updates for the Roll20 platform.
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Edited 1481814604
Kryx
Pro
Sheet Author
API Scripter
Brother Sharp said: I myself prefer the shaped sheet as it is enjoying an active development and the sheet author is working in close proximity with community to deliver a vastly superior sheet. The OGL sheet's last update is 5 to 6 months old while the shaped sheet gets new versions every week and if you are a pro user you can even get daily builds. I appreciate the work Roll20's dev team has put on the sheet but I would stay with the shaped sheet as someone dedicated on the sheet is going to accomplish much more than the devs that are busy on releasing new updates for the Roll20 platform. Hey, thanks for the feedback. Great to hear that the process I use is a positive experience for you! Really appreciated. :) To the OP: The Shaped sheet is the oldest sheet still in development. It has been continually developed for nearly 2 years now, though the code is well maintained. It has the most community support (via the companion script). Community is no longer maintained and like Jakob I can't see why people would use it. The OGL has been advertised and pushed by roll20, but you'll see most of the experienced players who are forum goers here talk up my sheet so it seems I'm doing something right. As they said, try and see which you prefer.
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Edited 1481826450
A tough one for users to answer perhaps Roll20 has the answer? However it may be governed by several factors including of course personal preference. Our group and for the most part the groups I have played with are going on for a little over 2 years on Roll20. The dungeon & dragon v 1.1.4 does what we need it to and iseasy enough to use. Others Prefer the shaped as it (I am told)gives a more 'real game feel' and also the good work the Dev team has put into the OGL sheet with the link to the Compendium with the drop and drag feature is very popualr and is obviously 'pushed'by the team. Its a good sheet but I never have been able to get it to work right for me but I am not computer literate and with being partialy sighted soon get very frustrated. Over all each does the job and as mentioned perhaps only Roll20 themselves have the real answer.
I use the shaped sheet exclusively.  I do however lock it in to a stable version for the duration of the campaign.  The active development is great but it can introduce changes that break things or change them enough to confuse and anger my players.