Hello friends. I hope one of you could help me out. I am trying to write a macro for a d100 melee attack (Top Secret/S.I.) In this system the player rolls a d100 (2d10 where the first d10 is the 10's digit and the second d10 is the ones digit to give results from 00-99) in order to see if the attack hits. If the attack roll is equal-to or less-than their melee skill they do an amount of damage equal to the first d10 to a location on the body determined by the second d10. If the result is doubles (and good enough to hit) then the player does max damage (1/10th his skill level rounded down). Any and all help is appreciated.