With some setup, a Token's Bar/Bubble can be used to control weapon selection (i.e. in place of a Roll Query). For example, a player might enter 1 or s into bar2's Radial Menu Bubble to use weapon_1 or weapon_s, etc. The setup differs depending on whether you (a) want to use separate macros for each weapon, or (b) want to use one macro for all weapons: Setup A: want to use separate macros for each weapon Provide your weapon macros with names that differ only by a number or letter e.g. weapon- 1 -attack, weapon- 2 -attack, etc. or weapon- s -attack, weapon- b -attack, etc. Choose which Token Bar/Bubble you want to sacrifice (e.g. bar2, which has the rightmost Bubble) In the Token Settings , set that Bar to have a value of a number or letter, e.g. 1 or s If you're using Abilities , also set that Bar to have a max of %{selected| Create a new Macro or Ability to call your 'active' weapon, e.g. named weapon-macros If your weapon macros are Abilities , provide weapon-macros with a value of @{selected|bar2|max}weapon-@{selected|bar2}-attack} If your weapon macros are Macros , provide weapon-macros with a value of #weapon-@{selected|bar2}-attack Have your player use/call weapon-macros in conjunction with changing the value of the Token Bubble to call their weapon macros. Setup B: want to use one macro for all weapons Choose which Token Bar/Bubble you want to sacrifice (e.g. bar2, which has the rightmost Bubble) In the Token Settings , set that Bar to have a value of 1 and a max of @{selected| Replace the @{ within every weapon-related Attribute call with @{selected|bar2|max} Replace the weapon number within every Attribute call with @{selected|bar2} e.g. @{weapon-1-name} becomes @{selected|bar2|max}weapon-@{selected|bar2}-name}