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Ultra Old-Skool Fantasy Game with Gygax Style Character Gen - Pathfinder Rules

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Opening Story A group of young wannabes (that's you guys), discover a treasure map while cleaning out the mansion of a town elder that has recently passed on. The map points to an abandoned fort about a day outside town, mostly believed to have been already fully looted by vandals, and avoided due to its remote location. Unfortunately, you were spied on by the village idiot, who fell through the rafters soon after the map was laid out and examined. Despite your best efforts, the fool made off, having fully taken in the conversation, likely running off to tell his big brother, a known money launderer and miscreant, and barely tolerated by the local sheriff. Knowing him, that gold won't be there for long, if indeed the tale is true. Stat Rolling Method Roll 4d6, drop lowest, arrange as desired. Races: Any race up to 10 RP. Classes: Any except Summoner (sorry, it's a broken class). Alignments: Any good Starting Gold: 5d4 X 10 for each character. Buy what you want with that to start. Game Time - Tuesdays at 6 or 7 PM Eastern. Add to skype if interested: natethegreat976
I'm interested! fairly new player/in EST, skype is rhimenoceros if you want more info
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Characters so far: - Half Elf Rogue (Arcane Trickster path) - Half Elf Ranger Need a few more!
Today if I get the people.
I'd love to join, but I couldn't play today.
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- Half Elf Rogue (Arcane Trickster path) - Half Elf Ranger (Archery) - Dwarf Cleric I'd like to have 1-2 more players today plz. Add to skype. natethegreat976 Game starts at 5:30pm EST, goes for about 4 hours or so. Must be able to play weekly at same time.
Skype sent.
Thanks for the heads up on skype man this looks cool but lets do it tomorrow I only have Wednesdays off. and sundays lol
Classes: Any except Summoner (sorry, it's a broken class). And you don't note wizards, clerics, or druids which are even -more- broken than Summoner? Methinks you need more studies in the arts of DMing, young grasshopper. Summoner outclasses Fighters, full casters with flexible spells outclass everything by a landslide.
I might need more studies in the arts of playing, good DMing doesn't require one to be a strong character optimizer, mainly it's about being a good storyteller. Thanks for the unsolicited advice however.
I prefer to call it "Telling you when you're taking an oft-parroted fact as gospel when it's nowhere near the truth".
Full casters are powerful, but not broken. Summoner are broken. Wizards does not get haste on level 4.