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Light Source and Auras

1337019548
David
KS Backer
I'd like to see options to have light sources that are player-specific, moving with them as they go. I'd like to see block/square auras as you find in DND 4th edition. And I'd like to see how zones can be placed/removed by players for affected areas from powers/spells. It would also be nice to have player-specific vision, so that one player can be "blind," another can see things in "dim" light, while another can see fine. Perhaps a global lighting setting that is seen differently by different players.
Hello, David. Thank you for joining the forums ten minutes ago. Look, here's a robust discussion on light sources and our future plans for them: <a href="http://community.roll20.net/discussion/277/light-and-dark-rooms#Item_23" rel="nofollow">http://community.roll20.net/discussion/277/light-and-dark-rooms#Item_23</a> Square auras exist as of May 8th as documented several places, for example, here: <a href="http://community.roll20.net/discussion/201/changelog-updated-514#Item_4" rel="nofollow">http://community.roll20.net/discussion/201/changelog-updated-514#Item_4</a> As for your other suggestions... I don't know. I just don't know.
There are square auras. next to where you choose the aura's colour is a little ticky box that you can choose to have a square aura. For zones, try placing a token and giving it an aura to represent the area. EDIT: GAH! Was in the middle of replying, got distracted by something, came back, posted reply, and got ninja'd... that'll teach me to be easily distrac... ooh shiny...