
A war pack of Gnolls bite at your ankles, in the distance torch light promises guards and the safety of stone walls. But, is the town of Belver really safe? A gloom has settled on the town and something moves in the shadows. Can you find the solution to the towns blight before you too fall? This will be a short adventure Starting level 4 No Homebru races or classes Unearthed Arcana Artificer available Volos races are available Feats are available Everyone can have one Rare and one Uncommon magical item (or two if you take consumables) taken from the list in the DMG Stats are using point buy system Looking for interesting characters, not just combat stat balls. There will be some combat, but mostly the focus will be on exploration and investigation. <a href="https://app.roll20.net/lfg/listing/66104/the-town-of-belver" rel="nofollow">https://app.roll20.net/lfg/listing/66104/the-town-of-belver</a>