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D&D 3.5 sunday game LFP (2)

Hi all I am looking to start a long term war campaign on Sundays at 7pm GMT (Pushing back the Invaders), the game will focus on the actions of the players during an invasion of their homeland by an unknown enemy. This is a low fantasy campaign and as such there are restrictions on classes and there are only humans.
You might want to tell people what those restrictions are, along with everything else about your character generation rules (e.g. level, wealth, stat gen, etc.) and anything about your setting that could serve to draw people in. 
noted
Hail Brothers and Sisters of Ghinor! Dark times are visiting our shores as a barbarian horde has invaded our fair land, Odin demands we must face this foe with fire in our bellies and steel in our hands. The Jarls have called upon their Thanes to fight, now they call upon you to raise your shields in defense of your homes and loved ones. The Gods are behind us and Valhalla awaits those who will fall! This game is a low fantasy war campaign where only humans live in Ghinor (minus the Frost Giants) Suddenly a great unknown army has landed and cleaving through the countryside, for the players this is a prime opportunity to join up for glory and to prove their worth to the Gods. Although the game will be set during a war campaign this will not be a hack and slash fest, more an exploration of the realities of war. Politics, Intrigue, Famine, Disease, Crisis of Faith are but a few things. That being said that players are allowed to play any alignment if players are looking to do "unspeakable acts" then please go elsewhere, such things may be touched on by NPC's/villians etc but will be limited to vague descriptions such as "unspeakable acts" Sexism by players will not be tolerated as this world has an equality of genders. Lvl 1 Human players with a limited list of classes (there will be no discussion on anything else) 24 point buy with a base stats of 10 1:1 points buy from 11-12 2:1 points buy from 13-14 3:1 points buy from 15-16 4:1 points buy from 17-18 Max HP lvl 1 (additional +1 for clan background to character creation, details of clans will be made available) There are no other languages just "common" These classes are the only classes allowed (prestige classes will be discussed later on a case by case basis) Barbarian or Viking <a href="http://www.dandwiki.com/wiki/Viking_(3.5e_Class)" rel="nofollow">http://www.dandwiki.com/wiki/Viking_(3.5e_Class)</a> Barbarian of the North <a href="http://www.dandwiki.com/wiki/OGC:Barbarian_of_the_North_(3.5e_Class)" rel="nofollow">http://www.dandwiki.com/wiki/OGC:Barbarian_of_the_North_(3.5e_Class)</a> (Bard) Marshall class <a href="http://www.dandwiki.com/wiki/Marshal_(3.5e_Class)" rel="nofollow">http://www.dandwiki.com/wiki/Marshal_(3.5e_Class)</a> Cleric (Norse Pantheon) <a href="https://dnd.rem.uz/3.5%20D%26D%20Books/Deities%20And%20Demigods.pdf" rel="nofollow">https://dnd.rem.uz/3.5%20D%26D%20Books/Deities%20And%20Demigods.pdf</a> Fighter Sorcerer (has homebrew wild surge magic variant rules below link is not final message me for details) <a href="http://www.dandwiki.com/wiki/Wild_Magic_(3.5e_Variant_Rule)#WildMagicSkill" rel="nofollow">http://www.dandwiki.com/wiki/Wild_Magic_(3.5e_Variant_Rule)#WildMagicSkill</a> Ranger Variant <a href="https://www.dandwiki.com/wiki/Ranger_(Variant_Without_Spells)_(3.5e_Class)" rel="nofollow">https://www.dandwiki.com/wiki/Ranger_(Variant_Without_Spells)_(3.5e_Class)</a> Rogue Rune Caster <a href="http://www.dandwiki.com/wiki/Rune_Caster_(3.5e_Class)" rel="nofollow">http://www.dandwiki.com/wiki/Rune_Caster_(3.5e_Class)</a> Archer <a href="http://www.dandwiki.com/wiki/Archer_(3.5e_Class)" rel="nofollow">http://www.dandwiki.com/wiki/Archer_(3.5e_Class)</a>
This sounds interesting I may be interested in playing a Marshal.&nbsp;
Due to a player failing to turn up there is a space open for this campaign for this coming sunday. Current players are 1) an Archer 2) a Cleric & 3) a marshall
bump
I would like to join if you still have room.