
Is there a script that would work like this: PC walks down the corridor. They come within 10' of some small mushrooms and their passive perception is good enough to notice them (15 Perc vs DC15). I want the script to then pull the mushrooms from the GM layer to the token layer so they show up to the player with a little message box of fluff text. 2nd scenario: Same thing but say the DC is much higher (DC25). Players state they are making a perception check and when they roll it, because they are standing within 10' of the mushrooms and they get a 26 on their check and it triggers, again revealing the mushrooms to the PC on the token layer. Does roll20 know how to do that?