Gharrash Level 7 Dragonborn (+2 to History, +2 to Intimidate) Invoker Covenant of Wrath Dragon Breath (Lightning, CON) Background: Shard of Io (+2 to Religion) Theme: Scholar Appearance and Personality: Gharrash is an average sized member of his race with light-colored, metallic, scintillating scales. Blue-white runes mark his jaw and cheek. Not overly well muscled, he wouldn't normally be intimidating, but there is something about his quiet presence that's unsettling. The dragonborn is contemplative and not given to the explosive rage of his fellows, nor does he go off in fits of honor-driven action. He would rather talk things through or let events unfold as they will than get directly involved. Because of this, he is often not well regarded by his own kind. In addition, he steadfastly refuses to choose between the Vengeance Mother, Tiamat and the Stalwart Father, Bahamut, instead, taking the neutral path, respecting both but holding neither sovereign. Some who don't know him well openly call him "coward," but any who have witnessed the devastation he unleashes when he finally does let loose know that the reason he holds his temper in is not cowardice. It's that, in letting it go, people die, many people die. TRAINED SKILLS Arcana +9 Diplomacy +11 History +11 Insight +12 Religion +11 FEATS Free 1: Verstile Expertise (Staff) Free 1: Improved Defenses Level 1: Ritual Caster Level 1: Covenant of Io Level 2: Mark of Scribing Level 4: Enlarged Dragon Breath Level 6: Bolstering Breath ITEMS Money: 87gp Staff of the War Mage +2 Awakening Finemail +2 Amulet of Protection +2 Adventurer's Kit Ritual Book Background: In the Barony of Therund, in the port city of Therund, in the temple of Erathis, the priests gave honest thanks that the storm had finally passed. Even though the downpour had stopped and the winds had died to a light, swirling breeze, deep rumblings of thunder still boomed through the hills as Brother Amos opened the doors to the temple to check the grounds for damage from the fiercest storm anyone had ever heard of... even the Eladrin. Everyone agreed, as the storm was raging, that it was an ill omen. Now in the aftermath, Amos walked the grounds, noting the places where the roof had been damaged, shutters and all the things that would need to be fixed. The main gate was sundered from its massive, iron hinges as if a giant or a god had kicked the thing open. As he marveled at the damage to the oaken timbers, snapped and splintered like so many matchsticks, he saw a large, oddly colored and misshapen stone lying nestled in the rubble. The rock of the wall was deep gray, jagged, and smooth, while this stone was chalky baize, rounded, and incrusted with what looked like runes. Amos ran back into the temple and grabbed Father Gillard, Erathis' high priest, and the smartest, most-learned man Brother Amos knew. "That's not a stone, Amos," Father Gillard said in wonderment. "It's an egg!" The older priest marveled at the sight before him. "It looks old. You found it here?" "Yes, Father. Right here. It must've blown in during the storm," Brother Amos said, looking around for something that might support his thought. "Where could it've come from?" In truth, it could've come from anywhere, blown in from the ocean, rolled out of the surrounding hills, or been there the whole time. "Interesting. Let's see if we can get it inside." Together, the two men dislodged the thing and carried it inside to the temple's study. Calling in the senior members of the temple, they began to study the egg. Its runes baffled one and all. They looked ancient, and similar, but not the same as, other runes. "It looks like a petrified dragon egg," one of the old priests said. "We need to get rubbings of those runes so we can make copies." "But Fathers, what if the runes are a seal of some kind?" Brother Amos asked. "You know, what if the runes say, 'Ultimate evil inside, do not open,' or something? And maybe by touching it, you'll set it off..." "We know what we're doing, Brother Amos," warned a cranky priest. Parchment paper and charcoal were brought in and the clerics set about collecting images of runes, measuring their placement over the surface of the shell. To everyone's shock and surprise, the sounds of scratching began to come from inside the egg. Brother Amos' prophecy ringing loudly in their ears, everyone stepped back cautiously. The runes began to glow and pulse as the scratching grew louder until finally the eggshell cracked along one of the rune-lines and the claw of a finger poked out. The assembled men and women watched, amazed, as a dragonborn emerged fresh into the world. As the thing escaped the egg's confines, the flash-glowing runes faded, leaving the room silent, except for the heavy breathing from everyone and the noises coming from the newborn. Immediately, everyone was sworn to secrecy. Until the runes could be deciphered and their meaning understood, no one outside the temple must know of this creature's existence. The infant was named Gharrash after some Arkhosian warlord one of the scholar/priests remembered and favored from some old research project, and the broken fragments of his eggshell were hidden away, especially from Gharrash, until someone could produce the clue that allowed them to decipher the runes. Divination attempts on both the eggshell and the young dragonborn brought images, disjointed but with purpose, images of smoke and lightning, slashes of blood, and soul-curdling screams of overwhelming terror. None of the seers would try a divination a second time. Gharrash was raised in the temple, away from the public eye and trained for years to become a scholar and a priest of Erathis. It was thought that he was an able student until it was realized that his spell work was not provided by faith or the divinity of Erathis, but through the channeling of something else instead... invoking something else... His mystical abilities mimicked the violence of the storm that brought him. Even his electrically charged dragon breath had the spark of divinity in it. He worked hard to please his clerical family, and they were very patient with him. But there were the dreams. Gharrash was plagued by dreams of dragons and flight and fighting... nightmares gripped him, filled him with excitement and terror, but upon waking, he couldn't articulate what the dreams were about or what happened in them. Fear, anger, raging, screaming, roaring so powerful it shot to the heavens... one night, as another fierce storm swept across the coast and into Therund, he awoke from another such dream, screaming and shooting lightning, but finally the words we're there! Father Amos ran to him as Gharrash was excitedly telling everything from the dream, but Amos was bewildered and a little afraid because he didn't understand the gibberish that Gharrash was saying. Everyone was awakened to come hear the dragonborn, and no one inderstood what he was saying. Finally, Father Kaldrick, an older priest, recognized what it was. "It's the Old Speech!" he wheezed. "He's speaking in the old speech of the gods!" It was only then that the assembled clergy noticed that Gharrash's jaw and cheek were marked with glowing, blue-white runes that flared when he spoke and ebbed as he became quiet. "That's..." Father Gillard said as he got up and ran out. He came back some moments later with a large and very dusty tome that he was thumbing through. The older man sat near Gharrash, alternately staring at the young dragonborn's face and paging through the musty book. Finally, finding what he was searching for in the book, Father Gillard said, "That's a Dragonmark, I'm sure of it, but... they're not even from this world, and they..." The runes of the mark never faded from Gharrash's face, and he displayed the ability to speak the most ancient and powerful languages known in the universe. No one was able to explain the mystery of the coming of the mark much the same way they couldn't explain the arrival of the egg in the first place. No one could understand the explanations Gharrash gave of his dreams so no one was able to help him through his experiences despite how they tried. He studied these things on his own and became quite a good researcher in his own right. The dreams stayed with Gharrash as he grew, and the mystical powers seemed to parallel them somehow. No one understood what was going on, but everyone at the temple was concerned. The people of the Temple of Erathis kept Gharrash's existence hidden for over a decade, but as with most things of this nature, secrets rarely stay secret. Gharrash often awoke screaming from his nightmares, and sometimes he would breathe his lightning breath accidentally at night causing light flashes that residents of Therund could see. Questions began to be raised.While there were but few dragonborn in and around Therund, they eventually discovered Gharrash's existence and demanded to see him. And that's when the real trouble began. "I am Shedinn Letrah of Clan Flamebrow, and I demand to see this creature," the dragonborn bellowed as he and his entourage pushed past the priests on his way to confront Gharrash. "What do you know of your heritage and birthright, puny and malnourished excuse for a dragonborn?" Not understanding the insult and challenge for what it was, Gharrash answered, "I have studied the history of our people... from the times before the founding of Arkhosia, through its fall, and the diaspora that followed." "And what of honor and dedication and service! I am a Paladin of Bahamut," Shedinn boomed intimidatingly, "My blade is my oath, and my life is dedicated to his great cause... On whose side do you pledge your allegiance, dragonborn?" "I don't want to hurt anyone," Gharrash answered. "You are a coward, then?" Shedinn shot back. "You mean you don't want to be hurt. You don't want to struggle with your brothers and sisters! You mean that you'd not shed your own blood in the fight for the return of Arkhosia!" "I..." Gharrash said as the priests of Erathis interceded. Father Amos knew that it was only a matter of time before the dragonborn paladin and his mob would come back for Gharrash. It was in the dragonborn nature to struggle and make their race as tough as possible. A paladin of the dragon-god would see Gharrash as an affront to racial honor, raised by humans as he was. The priests of Erathis needed to get their secret charge out of harm's way. They set about doing so with haste, but not without preparation. They knew that Shedinn would build his confidence before striking, so they had a little time. "You will be traveling, so scribe these traveling rituals into your book, Gharrash," Father Amos said, "You can master them on your travels." Gharrash set about, dutifully inscribing his ritual book with the spells as the cleric instructed. "Here, take these," Father Gillard said from inside the temple's locked rooms. It was Armor, a necklace, and an ancient quarterstaff. "They are magical. The armor protects you and keeps you alert to dangers. The amulet is also protection. The staff... ah, the staff is a weapon through which you can channel your gifts to greater effect. Here... touch it... feel it." Gharrash took the armor, put on the necklace, and gripped the staff. He could indeed feel his magic amplified, coursing through the magical implement. "Put the armor on, fool," Father Gillard ordered. "You'll need to get used to its weight!" "And remember the wisdom we've taught you." The priests of Erathis hoped that getting Gharrash out of town in the early morning would be their best option. They were wrong. Shedinn had been watching for just such a cowardly act and was ready for them. He and his retinue ambushed Gharrash and Father Amos soon after they left the temple grounds. Another war of words ensued, this one escalating unstoppably toward violence. "I believe we're stronger together, Paladin of Bahamut," Gharrash said to Shedinn, "but our leadership must know that the honor of fighting isn't the only way. Building a civilization takes much more than honor in combat. The honor of fighting got Io killed by Eruk-Hus. Knowing when to fight is often more important than knowing how to fight." "Words of a weak cowardly coward," Shedinn spat. "Charging headlong into combat when you know you can't win and in which you would almost certainly be killed just in the hopes that your people would live one more day... that would satisfy your honor?" Gharrash asked. "For the hope of the people to live another day, honorable sacrifices are easy to make," the paladin answered with self-righteous pride. "It's no wonder then, led by fools who believe such as you, that Arkhosia fell and the proud races of Io's sacred blood would be scattered to the winds." "Coward!" Shedinn screamed as he launched into his assault, his men in close formation, hoping to overwhelm Gharrash and Father Amos. But Gharrash struck first a moment sooner, surprising all but the paladin. He opened his mouth and with a furious scream spat out an horrific blast of electricity that hit every one of Shedinn's twenty warriors. He followed that by pounding his staff on the ground and calling lightning from himself through the staff and again striking all of Shedinn's people. The bolts bounced off one to another as cries of dragonborn fury rang out from deep within the storm. The paladin, already half-dead and realizing for the first time the might of the foe he faced, swung his own magical blade, but the blow glanced off his opponent's magicked chain links. And then Gharrash did something on pure instinct. He channeled the fear of his worst nightmare at the dragonborn warriors who were still reeling from his first attacks. His terror poured through him and tore into them, sending them flying back over twenty feet! All but Shedinn were laid out, and even he was buckled to a knee. Thirteen of them were dead. Still in the grip of his power and before Shedinn could act, a majestic Gharrash strode up to and locked eyes with Bahamut's Paladin and spoke with a voice that sounded like a rumbling storm of energy, "Ask your god what you should do, and I beg you... Heed his wisdom." Shedinn looked away and relaxed the grip on his sword. "You are wiser than I gave you credit for, Shedinn Latrah of Clan Flamebrow, Paladin of the Platinum Dragon. And you are good. Remember that. I am Gharrash, I have no family hold me dear, nor clan to give me identity; I have no identity but what I've read in books. You have far more than I. Cherish it." "What have you done?" Father Amos nearly screamed, wide eyed and awestruck at the destruction his charge had just inflicted. "The, the, you, the... You have to go before the town guard comes!" The older human who'd found Gharrash in his egg, who'd raised him from infancy, who was more like a father figure than anything else hugged the dragonborn tightly then let him go, pushing him away. "Go, run, and don't look back!" As Gharrash ran off and out of sight, Amos shrank a bit as the adrenalin left him and looked around at the carnage saying, "What have I done..." And then he set about helping Shedinn and his people, because that's what his heart told him to do. Gharrash had been traveling for a few months. He missed the comfort of the stacks and stacks of library books in Erathis' temple, but he has grown used to the idea that he is on his own. He'd used up all the ritual components and most of the coinage he'd brought with him from Therund. He'd been traveling mostly east and north since leaving home, traveling away from the coast. He'd just topped a small hill on the King's Road coming from Winterhaven and was about to enter the city of Fallcrest, pursuing a life of he knew not what.