
I am now recruiting players for the Ragged Vestiges homebrew setting! Welcome to the land of Vorkalis, foremost of the kingdoms descended from those destroyed by the Godswar that nearly brought an end to all life. Man, dwarf, elf and orc all took up arms against one another and heeded the call of their kings, queens and even gods in a mad struggle for supremacy that shook the pillars of heaven while releasing hell on earth. Nations fell, civilization crumbled, immortals died and knowledge was lost as the world fought desperately to survive the chaos it had wrought upon itself. The path back to civilization has been a long and painful one, but it HAS been traveled and the you are the offspring of those who have cut that path. You find yourselves in unique times as your homeland, the mightiest empire of the modern age, begins exploration and colonization to both the east and west. In the north, the dwarves continue their ages old battle with the giantkin and have allied with the norselike men of the frigid wilderlands, about whom much has been whispered but little seen firsthand. And, in the lands of the south, it's rumored that a nation of the dark jungles has built it's capital in the very heart of an active volcano, calling it Anshur-Tervahl; "the city of black glass". In Volungrod, a nation whips itself into a frenzy of hatred for non-humans and sets it's collective will toward the annihilation of all who are different. Magic is the stuff of legends and feared by most, but for those with the courage and openness of mind to learn more of it, it can be as capable of miraculous blessings as horrendous evils. There are secrets lost and forgotten awaiting discovery by the bold explorers of this new age and you will be at the forefront of that wave. Things to note: there are no alchemists, gunslingers, summoners, firearms, or tieflings in this setting. If you are hoping to play a character or race that is unusual please run it by me via PM first. Your character background and answers to your questionnaire will be drawn upon to help flesh out areas of the world that will come into play later in the game, so please feel free to be as creative as you like. I see world-building as a cooperative venture and like getting my players involved since they're the ones who are going to be crawling all over it :) As mentioned in the title, this will be a PF game more than likely scaling to Mythic at some point in the campaign. Game time hasn't been decided yet, but I'm leaning toward possibly a Saturday or Sunday morning 11am EST slot. If you're interested, please take a moment to cut & paste the short questionnaire included and post here or PM me your answers so I can get a feel for your taste and compatibility for the group. I've had bad experiences with past groups and would like to try to avoid them this time with a more intensive vetting process. Thank you. 1) What race and class are you hoping to play? What style of that class are you imagining for this character? What is his or her name? 2) Please give a description of your character, including physical and personality traits you see as important. 3) Give a bit of your character's history; i.e- age, relationships up to this point, occupation, apprenticeships, enemies, etc. 4) What are your character's goals? What drives him or her? 5) What is your favorite fantasy series or novel? Please describe why. 6) Favorite fictional character in fantasy? All genres? Please describe why. 7) Favorite figures from history? Why? 8) Preferred atmosphere for your campaign? Dark, epic, mysterious, light? 9) Describe your ideal gaming group.