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[LFP][D&D 5E] [Saturday/Sunday] Looking for 3 dedicated players for a Long-term Homebrew campaign

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Hello there potential teammates! We are still looking for 1 more player. Our timezone is GMT+1 and we're looking to play either Saturdays or Sunday nights at 7:30 PM on a weekly basis. Currently there`s two players and the DM, out of which all of us are very experienced with D&D 5e. We are currently looking for some fun people to play with in new, unique worlds in a dark fantasy setting designed by our DM, but we are also looking for players that will respect the time and effort the DM put into weaving every tiny little detail of the world. Since the team selection would be a bit more in-depth than your average D&D campaign, we're sure that the final team composition will be balanced and won't be lacking in any way, allowing all players to play the role they want and enjoy the world as much as they can. After all, we're all here to have fun. We'll be rolling for stats, as we feel that it makes every character unique, as well as adding great roleplay potential (a low charisma could be explained by an ugly scar across the character's face, the player can expand on that and give the DM great story hooks to tie in to the game). The rolls are 4d6, dropping the lowest value. Players will be expected to use official WotC material in the design of their characters, with the exception being Volo's Guide to Monsters as its fairly new and hasn't been fully playtested yet. Over the years we've amassed quite the collection of handbooks, materials and resources that could be used during the campaign, which we are glad to fully share with all of the players. Disclaimer: If you wish to play this game to be edgy, to act out a fetish, or if you can't or don't want to roleplay for some reason, etc. Don`t even bother applying. We want to take this campaign seriously, so please, only serious applications. Applications are still being accepted (note, this is a dark fantasy campaign, meaning that combat will be hard, and tactics in combat will be a must in order to survive) If interested please fill out this application: 1) What do we call you? 2) How old are you? 3) What would you like to see in the campaign (give the DM some ideas!) 4) How experienced are you with D&D 5e? 5) Which class would you like to play? Include a second option just in case. 6) Is there anything specific about you that the other players/ the DM should be aware of? 7) Include a small character concept, we don't want to know all about your character, you should RP that out in-game. 8)(Optional, but preferred) Include a backstory from one of your other characters so we get an idea of how fleshed-out if would be.
1) Lance G aka Lancelot 2) 27, 28 in a few days 3) lots of surprises :) 4) starred 5e about 4 months ago, last played before that was 3.5e 5) class depends on if homebrew classes are allowed. Got a cool class I'd like to play but if not a Rouge or Ranger would be cool 6) I come up with a very detailed background depending on class I'm able to play. I'm new to the role playing part and more experienced with the combat part lol 7) also depends on what I can pick, but I like to surprise the group with my character 8) backstory is depending on class allowed. If allowed I can come up with one quick and pretty detailed 
1) James 2) 22 3) A nice mixture of roleplaying, combat, and being world heroes 4) Playing for about a year 5) Warlock or Wizard 6) I have too much free time on my hands so I come up with over dramatic backstories for my characters 7) My warlock is a pact of the tome warlock who lives by trying to convince everyone he is a great wizard but hasn't been fortunate enough to find a lot of spell scrolls so he really doesn't try to show off his wizardly powers to much but instead will use his cantrips and smooth talking to convince everyone how great he is. 8)I just recently played a firbolg nature cleric who had adopted a tiefling rogue (another party member) as she was abandoned in the woods that I had been living in. He would try to teach her all about the forest and the life that it sustained while she was about as uninterested as could be. Eventually they found there way to a village who had been undergoing kidnappings and so they decided to join in the effort to find these commoners. After about a 2 week trip with a couple random people and his daughter, they finally found the commoners but they were kidnapped by another search party and so a fight broke out and he sacrificed himself to save his daughter by trying to block an attack. Unfortunmately he did not survive.
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1) What do we call you? You can call me James! 2) How old are you? I am 32 yrs old. 3) What would you like to see in the campaign (give the DM some ideas!) I would love to see a massive battle type scene. Such as defending or attacking a castle. Think lord of the rings! 4) How experienced are you with D&D 5e? I'm very experienced with 5e. I've a kinda encyclopedic knowledge of the rules. My GM irl nicknamed me "Assistant GM" because I can help him recall rules or assist the other players with like leveling up for instance.   5) Which class would you like to play? Include a second option just in case. I have an idea of a Paladin/Sorcerer(Gith Style) rolling around in my head. I can play any class as long as the group is well rounded and everyone has their space to shine.  6) Is there anything specific about you that the other players/ the DM should be aware of? I have an irl game on sunday afternoons. Before that I was in a 4e campaign for 2 1/2 years. I know what it takes to commit to the game and to a group of players.  7) Include a small character concept, we don't want to know all about your character, you should RP that out in-game.  K'Vrel is the eldest son of a rather average Noble family in {{city to be named later}}. House Weston has a reputation of being descendants of a great hero from the distant past of which Simon is his namesake. With the weight of his lineage on his shoulders Simon steps out into the world to prove himself.    8) (Optional, but preferred) Include a backstory from one of your other characters so we get an idea of how fleshed-out if would be. Simon LongShadow a Shadar-Kai, was combatant in the failed invasion of the material plane from the Shadowfell. A now broken warrior trapped on the material plane what luck he had has run out. Later Simon managed to escape the prisoner transport. Assisted by some unknown force Simon ran into the hills never looking back. He found his way to a monastery where the clergy took him in. Master Windu(I'm a big samual jackson fan, plus 4e avengers are pretty much jedis), taught Simon that his life was not lost and that he can have value again through service to Kord. 
1)  Kyle 2)  30 3)   Some great story hooks!  I want to be immersed in the world and feel fully invested. 4)  4-5 sessions at most.  Very new but willing to learn. 5)   Rogue would be my first choice.  Fighter looks interesting as well. 6)  Nothing out of the ordinary other than as stated above new to 5e 7) A rogue who is down on his luck and looking to get back on top.  He lies, cheats, and steals to stay alive but has recently learned he is able to turn those skills into a profitable profession.  8)  I feel this might be an extension of #7. That being said... My name is Erumen Morhir  My father Morocien left his village (Sheth Themar) of wood elves to raise me as I was shunned by them for being part human.  We never had much but we always made it by.When I became of age my father started to let me get in on many of his scams to help earn money.He taught me how to talk quick and fool anyone we needed.Apparently we fooled with the wrong person. We dealt mostly in information to keep us out of jail.  We learned some information on one of our marks that could have let us retire. Unfortunately, we didn’t realize quite how dangerous the information was.  We were ambushed one night and my father was killed.  I barely escaped with my life.  I have spent every day since then looking for the man that ordered my father killed.
1. Neil 2. 25 3. I love world and char building with a mix of 40%rp 40%combat and 20% mix explore/puzzle/horror/and in party pranks 4. Played 5e for a little over a year and about 6 months on roll 20. 5. Would like to play Sorcerer or Dex based Fighter( or filler if needed) 6. I have loved D&D for a long time starting with 3.5 always looking for new friends to play with and new characters to invent and grow i love to RP but iam not good with voices so please give me a little break there. 7. If i would be a Sorcerer prob a young buck looking to prove to people that his magic/life are not a waste given to someone undeserving and venture to grow more confident in ones self. The dex based fighter might be a murderer or criminal looking to be redeemed or finale finding the person to best him. 8. This is from a Barbarian i played in another game Noble background  Personality Trait-   If you do me an injury, I will crush you, ruin your name, and salt your fields. Ideals-  If I can attain more power, no one will tell me what to do Bonds- I will face any challenge to win the approval of my family. Flaws-  I too often hear veiled insults and threats in every word addressed to me, and I’m quick to anger Backstory- Ermac was the son to a female duke and her conman husband. Born an albino he was shunned by his stepfather but while his mother ruled he was the ere. But when hes mother became pregnant with her new husbands child his stepfather started scheming to take the duke title and lands for himself. When the baby was born a boy the conman duke claimed his wife died in childbirth. Ermac being albino or demon touched and with a new ere available the duke told the guards to take him to the mountains and rid him of his troubled stepson. Lucky for Ermac one of the guards was loyal to his mother and him the true ere, and in the mountains killed the other guard and set Ermac free with the dead guards weapons and armor telling him to live and return stronger to reclaim his house. In the mountains foothills he meets the Mountain Bear Tribe that took him in and trained him. Ermac now looks for strong allies to one day help him take back his mothers homeland. Thank you for the chance to join, and good luck with or without me.  
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1) Erik 2) 24 3) Tell an awesome story together with other people who are equally invested in their characters and the world as I am. 4) Have played and DMed 5th edition since it was called D&D Next playtest, so basically since before the game was released. 5) I was thinking bard, as that is something I've never tried before. Could also play a cleric or any other support class if needed. 6) I tend to come up with overly complicated plans to solve problems, usually they work though. 7) If I am to play a bard it would probably be someone who is on their last legs, I'm imagining a drunken traveler who plays music for scraps and a roof over their head. I would guess that whatever the party gets tasked with first is going to be a chance for the character to get back on their feet and not have to struggle to survive anymore. 8) Disclaimer: I usually try to make the backstory of my characters fairly uninteresting for the culture and environment they are in as I feel that the awesome things in their lives should be ahead of them in their adventures and not something that I've written down and haven't experienced in-game. Anyway, one of the characters I've played with a bit more interesting backstory is Berwyn Weiland, the bastard son of a duke in a kingdom where magic determines your social status. Since Berwyn did not have any magical powers whatsoever it was decided that he would be sent to train to become a spy under the service of the Royal Advisor. After years of training he was sent to the neighboring kingdom, which had once been part of his kingdom, in order to prepare for an invasion and attempt to destabilize it from within along with other spies. Berwyn spent years in the service of one of the most powerful Jarls of the kingdom as a lawman, he was loved by the common folk in the region for punishing the unjust and helping the people who needed it. In the end he left both kingdoms behind in order to serve another leader who was not as selfish as the ones he had served before.
1) What do we call you? Stew 2) How old are you? 22 3) What would you like to see in the campaign (give the DM some ideas!) I believe the greatest quality in a DM is the ability to put parties in situations that allow for very engaging and fun RP 4) How experienced are you with D&D 5e? Little over two years of 5E, started on tabletop simulator and moved to Roll20 shortly afterwards. 5) Which class would you like to play? Include a second option just in case. Oath of the Ancients Paladin or an Abjuration Wizard 6) Is there anything specific about you that the other players/ the DM should be aware of? I would most likely only be able to make sunday games 7) Include a small character concept, we don't want to know all about your character, you should RP that out in-game. Sylph, an Elf Paladin of Mielikki or Lurue, raised in a grove by his druid mother, travelling the world to see all the beauty it's got to offer, acquire many a friend and partake in copious amounts of merrymaking with said friends. Of course I'd also have to protect any places and people that can offer me these things. 8)(Optional, but preferred) Include a backstory from one of your other characters so we get an idea of how fleshed-out if would be. The character concept above actually came to me when I started playing with the idea of what my current characters' descendants would be like. In the campaign I've been playing with friends since last year I play a Wood Elf Druid called Mirana. Mirana's mother left her with a circle of druids in the forests near the city where she was born, as a show of good faith after having wronged the druids. Mirana grew up with the circle and led a pretty sheltered life, she frolicked in the forest playing with all the benevolent fey and woodland critters and learned about druidism. At the age of 120 Mirana left the forest after a merchant 'stole' a rare mushroom she was cultivating and started her adventuring life. Life outside the grove proved to be tough and remained taxing until after a lot of soul searching she found Silvanus, the god of wild nature. Mirana realized the only thing she was missing away from home was guidance and now quickly settled into the adventuring life, becoming comfortable in cities and towns. She even developed a fondness for some of the nobles in the cities, particularly the ones with extravagant gardens. Over time she took on their mannerisms and started referring to herself as Lady Mirana. That's a very condensed version of her story so far.   You have now reached the end of my application, thank you for taking your time to read it.
Questions: What is the setting/settings like? High fantasy, low fantasy, mid? Gritty realism or nah? What direction is the campaign intended to go in? What are the PCs doing?  Depending on the answers, I might throw my name into the hat.
1) What do we call you? Jason 2) How old are you? 17, 18 in a few months 3) What would you like to see in the campaign (give the DM some ideas!) Twists and interesting NPCs 4) How experienced are you with D&D 5e? None at all, but I am willing to read through whatever is necessary. 5) Which class would you like to play? Include a second option just in case. 1st choice: Rogue, 2nd choice: Cleric 6) Is there anything specific about you that the other players/ the DM should be aware of? I am very new to D&D-type roleplaying, but I have roleplayed before in text forums. 7) Include a small character concept, we don't want to know all about your character, you should RP that out in-game. This human rogue finds beauty in other people's prized possessions. Whenever he steals a valuable item, he first inspects it to understand why this is so prized to his victim. If he finds this item's history intriguing, he keeps it for himself. He believes himself to be a master thief; he likes showing off, but doesn't boast. 8)(Optional, but preferred) Include a backstory from one of your other characters so we get an idea of how fleshed-out if would be. While I did say I roleplayed before, the character(s) (really was just the same character over and over again) I did create are cringeworthy, so I will give backstory to the guy in 7) A thief usually has a reason to start their trade; for Bunkolm Slatefallow, it is because that keeps him alive. Not that he needs gold, he is a talented and respected carpenter. But he can never truly know someone until he knows what they truly desire and what they keep away from prying eyes. When he was young, he was a curious boy, looking through other people's belongings. Nobody gave mind until the boy found something he wasn't supposed to: A human ear, hidden inside a secret compartment of a satchel. The owner, a half-elf, quickly took back the ear and put it back in the satchel before anyone else can see. Nobody believed the boy, as this half-elf is a nobleman buying from the Slatefallow family's tailor shop. As the boy grew older, this nobleman didn't seem to age. He fully dedicated himself to carpeting in order to become the best and draw his rival's attention. The boy, Bunkolm, has been very careful about stealing from his customers to not arise suspicion. Through his incessant need he learned more and more about the people closest to his rival; their wants, needs, and desires. He used this while talking to the half-elf's allies to learn about him and what he does daily. This half-elf is very forgetful and whenever he was stressed or hurt, he'd return to his manor and come out shortly after refreshed - most think he spends time with the missus, but Bunkolm knows this cannot be true, because he's never seen anyone besides his rival at the manor after a week of working. Bunkolm hides out for a few hours after he's done to see what the half-elf does. One day he comes in looking  stressed and paranoid, looking for something. He disappears into a hidden room and comes back a few minutes later looking relieved. After Bunkolm was alone, he followed in his rival's footsteps and entered into the sacred room. Inside was a dark room filled with books and scribbled papers, which seemed to be reminders. Each book is titled something strange like: People , Places , Ritual , and Me . People  is a book detailing everyone he has ever known. This book had him, his father, his grandfather, and everyone in his family tree going up a dozen of generations. Places described everywhere he's ever been, Ritual contained instructions for carrying out an "Eternal Youth Ritual", but upon further reading, it came with a catch: Every time this is used, the user's memory worsens.  Me  was a book simply about the half-elf nobleman's plight. First it reminisces about how the lovebirds first met, their first courtship, and their eternal promise through marriage. The nobleman's wife died only a week after marriage - distraught, he begged a wizard to put her soul into a crystal before she moved on. He knew removing her would take a very powerful wizard, so the wizard taught him an eternal youth spell for a lot of coin. He's been spending centuries waiting for a wizard to stumble by and be powerful enough to get his beloved out of her prison. Bunkolm realized he was wrong about this man. He looks at this small, plain crystal lying in the middle of the study. Before he can react, the nobleman walks into the room.  "Are you going to take it?" he asks the shocked carpenter. "No, I was just preparing to redo the-" the carpenter is cut off "I remember who you are, Bunkolm. Why do you think I hired you?" The nobleman sighs and slumps down to the ground. "I haven't completed the ritual in weeks. I'm dying, but I remember everything." He points towards the crystal, "Bring that with you and find Ganandorf, he's in the book. Just take the page, leave everything else." Bunkolm finds Ganandorf in People and rips out the page. Reluctantly, he picks up the crystal and apologizes to the dying nobleman, but the half elf thanks him in return. Bunkolm gives the room one last long look and exits the manor, leaving the nobleman to reminisce about his past during his final hours. Uncertain of his future, he stumbles to a tavern to gather his thoughts. There, a travelling party is recuperating after a long fight. They seemed to be going where Ganandorf was last headed. He convinced the party he would be a valuable member, and after a night's sleep, they went off to adventure!
Hi I really like the sound of the campaign. The majority of the games I have participated in have last for about a year so something long term is definitely something I enjoy. I love working as a team, trusting and complimenting each others abilities - something like critical role would be awesome. I have decent internet and a decent headset/mic with no background noise. I'm reliable and prompt and very rarely miss a session and never without prior notice. 1) Steve 2) 46 3) I love an overarching story with sub plots that might be viewed as a side quest at the time then 3 months later there's a sudden realisation that XYZ happened on the quest that has a massive bearing on what's happening right now! 4) I've been playing 5e regularly on roll20 for about 18 months now so I have a good working knowledge. I don't consider myself an expert though. 5) I like spellcaster's and in particular Wizards. 2nd choice would be a Cleric (though not a healbot!) 6) Nothing important comes to mind 7) A Scribe who has been stuck in research and has recently left for a life of adventure. He dreams of being able to manipulate the essence of fate to bring good fortune to himself and those around him. 8) I don't usually concoct a massive backstory before play, usually about a half to a page of A4 typing as I find the character develops during play. This is a Rogue I currently play "Shiv's seen things. Surviving in the underbelly of the city was always going to expose him to the worst that humanity had to offer. Starvation, beatings, rape, murder - he's seen it all. He held a blade before he could count to 10. Used it to draw blood before he was a teenager. He tried to get out of the poverty and deprivation that he had known all his life but could never find a way. He had to be patient. As he passed adolescence he learnt he was outgrowing those around him. Not in physical strength but in quickness of foot, intelligence, the ability to read and react to situations immediately. It would not be long until an opportunity was there for the taking. Then he heard the rumours of the ship leaving for new lands, new adventure and he started to dream that he could be on that voyage but any hope looked lost. It was strictly by ticket only and that did not include people like him. He would find a new way to escape his daily hell. It was soon after this that he happened upon a "situation". a gang of 3 had set upon a man who had ventured too far off the safe streets. It was a familiar sight. A man begging for his life before feeling a blade on his throat - dying on the floor - 3 thugs who Shiv had seen before but did not know standing over the body - starting to go through the dead mans pockets. Shiv could take no more of this. He had dropped the first thug before they even knew he was there. The two remaining thugs put up more of a fight. Shiv was quicker but he still felt the jagged blade of their dirk slash his chest. By the end there was a cocktail of blood on the floor, including his own, but he had at least dispensed some basic justice. He was surprised to discover a ticket for the giant ship leaving later that very day that the thugs had stolen from their victim. It was an easy decision to use the ticket. After all, what did he have to stay for? The same as he had known all his life . . . nothing.
1) What do we call you? Liam/Brad 2) How old are you? 18 3) What would you like to see in the campaign (give the DM some ideas!) I'd love to see a bunch of roleplaying and interaction with others. I love exploring the world and getting in situations that get solved with interesting methods. 4) How experienced are you with D&D 5e? I've played two campaigns of it. One lasted a semester the other only lasted a month or two. 5) Which class would you like to play? Include a second option just in case. I would like to play a Blood Hunter (Which is a homebrew class made my Matthew Mercer) Specifically the Order of the Lycan I can send all the pdfs and such if needed. If not using a homebrew class probably a rogue 6) Is there anything specific about you that the other players/ the DM should be aware of? I love to make/play character with traumatic backstories 7) Include a small character concept, we don't want to know all about your character, you should RP that out in-game. Alexander is a young man at the age of 25. He ended up seeing his family killed by monsters and swore to rid the world of everything evil. He delved into forbidden magic and rituals, even turning to Lycanthropy to give him that edge in defeating monsters. 8)(Optional, but preferred) Include a backstory from one of your other characters so we get an idea of how fleshed-out if would be. This is a story of one of my characters Jin Almia. Jin as a young girl always loved tinkering and building her own inventions and various niknaks. When she got drafted into the military her life took a drastic change, her life of creativity and building was replaced with the structure of being a solider. She eventually worked her way out of the normal grunt to working on the augmented solider project. Which ended up coming in use when the vehicle she was in was hit by an ied. Causing her to lose her arm and leg. She allowed herself to be the first human test subject oh the project on the grounds she would be able to leave and pursue her own desires. After the successful procedure she left to go live in a small town in the middle of nowhere. She started building and designing her own augments and cybernetics. I would post more of her story, but I don't want to be up for the next hour writing about her life. It's a bit late right now. 9) If you need anything for the Blood Hunter class I bought it all so I can send you the pdfs and such. 
1) What do we call you? Well I answer to a lot of names but Puck seems to be my most revisited name 2) How old are you? In my late 30s 3) What would you like to see in the campaign (give the DM some ideas!) Dark fantasy and interesting Rollplay with the npcs reacting to the party in non standard ways 4) How experienced are you with D&D 5e? Very 5) Which class would you like to play? Include a second option just in case. Depends on your current party make up but Im currently most interested in playing a rogue or heavy melee character 6) Is there anything specific about you that the other players/ the DM should be aware of? I tend to make memorable characters but not neccessarily well loved ones 7) Include a small character concept, we don't want to know all about your character, you should RP that out in-game. Robin Goodfellow was a beautiful man , and Boy was he aware of it, Always flirting with everyone man, woman , odd mechanical creature, Robin would hit on anything that moved, and quite a few that didnt. Thrust into the role of adventurer due to his amorous ways he is off always one step ahead of the Farmers daughters brothers, or the noblewomans husband 8)(Optional, but preferred) Include a backstory from one of your other characters so we get an idea of how fleshed-out if would be. Amber fell through a portal into this cesspit of a city. Lived on the streets grew up a streetrat, My only skills are stealth and cold blooded murder. Working as a troubleshooter for the local madame, I wasnt around when my friend Elene a lady of the evening got her face cut up by one of her Johns. Now Im out for Blood, serious blood but sadly only thing she remembered was how cold and metal his hand was. I will hunt down and murder the bastard , But so far my only clue led me to this town......
1 I tend to go by Kiri online 2 Early 20s 3 I've played a lot of different  games type before , tomb raiders, explores, merc guild, save the world. But I think my favourite was a campaign where the group was fleeing a country and had to stay undercover. led to interesting we want to help these people but it could hurt us in the long run moments 4 I have played it once previously, I joined in an existing campaign and played a pally for lvls 8-13 IIRC 5 As I have little experience with the system I would not mind to much which class, possibly a druid or sorc/wizard 6 One gimmick my former chars had have is knowing a lot of languages, as I tend to like scholarly back storys 7 LN Druid Cel  Cel never did care for the idea that nature was wild and uncontrolled, quite the opposite nature obeys very strict rules, but this misconception was what payed the bills, caravans pay well for a good guide and while some druids prefer to keep nature and the urban populace separate Cel believed mixing the two helped both. Perhaps he should write a book on the topic, of course he would need to expand his knowledge base to do so, of both nature a civilisation. 8 LG Vigilante (Pathfinder) Komi Komi was the child of a merchant, a good merchant, a merchant who made his fortune, married a lesser noble and reaps the benefits of a well done work. Komi could have quite easily led an good life keeping the trade contacts running, growing old and fat, but the drive to improve was still there. Now the only question was how, archaeology was profitable and the skill set for tomb raiding would be easy to gain, ask father for a sword and trainer, spend allowance on books and so forth. The only problem was convincing father that leaving the city would be safe, a hard sell when the goal was to delve in to undead ridden tombs, the solution lie. Komi would express an interest in expanding the trade company and get permission to move around the country to do so, from there invent a persona to build a reputation as a skilled tomb delver with while sending back gold from this work to family but claiming it from well done deals.
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1) What do we call you? You can call me Robin :) 2) How old are you? 18 3) What would you like to see in the campaign (give the DM some ideas!) I like a balance of RP and combat, but other than that, im down with anything! 4) How experienced are you with D&D 5e? Ive been playing for about a year, and have been addicted since i started playing :) 5) Which class would you like to play? Include a second option just in case. Id love to play a Warlock or a Bard 6) Is there anything specific about you that the other players/ the DM should be aware of? Nope, nothing i can think of. 7) Include a small character concept, we don't want to know all about your character, you should RP that out in-game. A CN Tiefling Warlock, Pact of the Blade, Fiendish patron. He made his pact with his Demon Lord, Xezbeth, after being gutted and left for dead in an alley after a con gone wrong. Xezbeth promised his life if he would serve him, living a life of deceit and trickery. 8)(Optional, but preferred) Include a backstory from one of your other characters so we get an idea of how fleshed-out if would be. Heres the backstory for a Homebrew Path of the Doom-Seeker Barbarian Crudge "Thick-Skull" was born to the Lokfar clan, a clan that valued honorable death more than anything. In the Lokfar clan, when a person came to be 35 years old, they were sent out into the frozen wastes to fight the denizen of the clan, a horrible monster that served to give an honorable end to the residents of the Lokfar clan in exchange for the flesh of their corpses. When Crudge reached 35, he was sent into the frozen wasteland to meet his end. However, 5 days later, Crudge returned to the clan with the head of the denizen, expecting to be commended for his prowess in battle. However, he was instead shunned, for killing the denizen that had lived with the clan for centuries, and for failing to accomplish his goal of dying honorably. He was cast out of the clan, and now wanders the lands searching for an honorable death to redeem himself.