
We're starting up a campaign using nWoD rules set in a homebrew setting. Players will take on the roles of supernatural beings (Sorcerers, Vampires, Changelings, or Werewolves) living in modern day Los Angeles and will be investigating an unknown threat to the supernatural community. Although this uses WoD rules, that setting's theme of personal horror isn't really part of this campaign. You're supernatural creatures. Your characters might hate that fact, they might love it, but whatever their feelings, the campaign is about investigating and stopping a threat, not exploring their inner natures. While I'm a fairly laid-back GM, I do expect players to avoid meta-gaming. When your character does something, it should be consistent with the character's personality and understanding of the situation. We will be using skype for voice chat. Here's the link to the campaign page: <a href="https://app.roll20.net/lfg/listing/9697/the-shadow" rel="nofollow">https://app.roll20.net/lfg/listing/9697/the-shadow</a>...