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How do I add spells to a non-spellcasting class? [Shaped 7.12.2]

I have a Totem Barbarian that gains access to the beast sense , speak with animals , and commune with nature rituals. I'd like to add them to the spell list on the sheet, but because Barbarians don't have spell slots, the "add" button is missing. Is there any way to add these to the sheet?
To anyone who stumbles across this thread while googling--turn on edit mode, toggle on "cantrips" and "spell slots", and click "all" instead of "auto" under the level filter. Then add your spells as normal.
1486920495
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Thanks Aiden. I run into this problem ocasionally, and always have to poke around until I remember the solution.
1486921458
Kryx
Pro
Sheet Author
API Scripter
Which is why it's improved in 9.1.0: Spells displaying no longer require Slots or Points to be toggled. So the user must select "Spells" and then from there they can either turn off filters (which now shows all levels) or click "All" for spell level with filters on. The vast majority of cases will have a class which will add the necessary toggles, but this should help cases without a class figure out how to input spells. I'd like to improve it further potentially, but it's difficult to default to "auto" while showing some levels to start.  Closes #160: Spells gained via trait on non-casters
1486923611
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I've run into the problem mostly with races like tieflings, drow or gnomes, who have built in spells, regardless of class. Still, the toggle works. Thanks Kryx.
1486923799
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Not directly related to the issue, but one thing I have done which has helped bookkeeping, is to append a suffix after the spell name if it does not come from a spellcasting class.. Example "Hellish Rebuke-T" for the Tiefling ability, or "Magic Missile-W" for a spell from a Wand of Magic Missiles. Not absolutely necessary, but it helps me to remember that they don't deplete spell slots, and come from a different resource.