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[PF] Bug: Conditions and Initiative

When keying in a "drunk" creature, Roll20 does not apply the "Sickened" penalty to Initiative like HeroLab did.  Based on the hover-text, it appears only "Deafened" is taken into account in the "Cond" field under Initiative.  I can easily work-around the issue, but wanted to submit this for review. I am guessing HeroLab applies Sickened penalty to Initiative under the "ability checks" category. Cory C.
1487097774
vÍnce
Pro
Sheet Author
That's an oversight.  We'll make sure to add that into the init conditions calc.  Thank you Cory.
Awesome, thanks!
1487181775
vÍnce
Pro
Sheet Author
Change is done on the beta sheet.  Test  here
1487491306
chris b.
Pro
Sheet Author
API Scripter
I did not put this in the curr prod, just the beta, since the beta will be released by March. I did not realize that initiative is an ability check :)