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[Request] Rearranging token bars and name plate?

Hello, I apologize in advance if this is an extremely stupid question, but is there a way to change the positions and scale of the token bars and the name plate? Both the bars and the plate are rather large and overlap into adjacent spaces. It's not really super dramatic, but it does tend to get unsightly when there are other tokens in those spaces, as they either get covered up, or in the way. I feel like it would look better if the token information was confined to the space the token itself takes up. Essentially, what I'm looking for is something like this: Mostly I'm asking for the name plate.
1488319790
The Aaron
Pro
API Scripter
I'm sorry, there isn't a way to do that.
Hm, sad. Thank you for replying, though.
1488320395
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
@Aaron, could you accomplish this with Stylish?
1488320739
The Aaron
Pro
API Scripter
Nope.  It's part of the Canvas object(s).  You could fake it with a script.. kind of.  But that would be unpleasant for all involved. =D
1488321038
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
ah, gotcha.
Would it be possible to create a fake name plate that follows its token around in a manner similar to what the Facing script does? I don't know exactly how unpleasant it would be, but my players usually don't edit name plates, so all the unpleasantness would fall on me, which I don't mind.
1488321967
The Aaron
Pro
API Scripter
Yeah, that's basically what I was referring to. You'd probably want it on top of the token, which means dealing with toFront() for it.  You'd also want a box behind it so it shows up on a varied background.  That means two things following the token around with an explicit ordering front to back.  Also, there isn't a way to tell the size of text the API creates, so there would be some fudge factor in placing the text in the box.  They would lag behind the token whenever it was moved, which would be a bit distracting.  The players wouldn't be able to select them (except with @{target} references on the background box), but you would when clicking to drag/move.  If they got deleted, they'd need to be recreated by the script.  When the token's front-to-back ordering is changed, they'd have to be reordered (100ms round trip to do two objects ordering), and possibly all the other labels as well. Honestly, you might be better off photoshoping names in on your tokens... 
I already use the custom status markers script, so I'm familiar with the movement lag. But yeah, the rest does sound too impractical to be feasible. Well, it's no big deal anyway. Thank you for the fast help.
1488322567
The Aaron
Pro
API Scripter
No worries. =D  You could probably Use Stephen's script for grouping things (carry? can't quite remember the name..) to try it out.
You may want to consider adding your vote to this suggestion ( <a href="https://app.roll20.net/forum/post/1241899/hover-to-see-token-name-and-bars" rel="nofollow">https://app.roll20.net/forum/post/1241899/hover-to-see-token-name-and-bars</a> ) to show token names on mouse hover. It might solve one aspect of what you are asking for.
I've cast my vote. Thanks for letting me know.