Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Issue with sheet translations

1488674722
David
Sheet Author
There is an issue with sheet translation especially with systems with a large amount of skills which are in alphabetical order.. A word for word translation may not give a translation that is coherent  in any sort of way.  Take a look at the Call of Cthulhu 6.0 and Laundry Sheets they are almost unrecognisable as such in English. 
1488677646

Edited 1488679016
vÍnce
Pro
Sheet Author
It appears the sheet was created in French and so the Skills were alphabetized according to French.  The order hasn't changed because of the translation, it's just that other languages will use different words for the same meaning.  I'm not sure how this could be avoided. I never thought about this since I've only coded sheets in English.  Now I know how other non-english translations may appear to someone else. COC v6 English(translated) appears "random" COC v6 French(sheet's native language) appears alphabetically
1488680240

Edited 1488680527
David
Sheet Author
The thing is a French, German etc  Call of Cthulhu  6th edition maybe completely different from the original Chaosium version.  Skills are not grouped liked that and most of the skills are unrecognisble.   English users of these sheets would have to pile everything into the fieldest at the bottom right.
1488701199
Jakob
Sheet Author
API Scripter
The skillls should be rows in a repeating section, dynamically created on the first sheet:opened. That would be a solution so that the order can be alphabetized for every language. 
1488704857
David
Sheet Author
The alphabetising is a minor part of the problem the fact that there could be major differences between language editions and then we are stuck with what ever gets uploaded first..
1488710193
Natha
KS Backer
Sheet Author
API Scripter
David said: The alphabetising is a minor part of the problem the fact that there could be major differences between language editions and then we are stuck with what ever gets uploaded first.. I don't know about this edition of the game in particular, but, in general, the game are identical in either languages. As for ordering/alphabetizing things like skills, the repeating section solution doesn't seem very handy to me. CSS could do the trick, by using the language to show/hide different sections of the sheet, with the same data (skills) but ordered/organized differently.