
So I have just really for the first few sessions seen the use of the macro bar. I love the concept, but unless I miss my guess or just don't know something, the implementation is awkward to say the least. The bar must contain, or let's say typically will contain, each power and ability that the character can do. Further, in order to compact the chat readout often each power is represented by at least 2 macros, one for the attack and one for the damage rolls. So that is a ton of macros, even for a relatively low level character. Then there are macros for each skill roll, a macro for the character's description, and more than just a few macros for typical character statements or responses. Even if you reduce each macro to a confusing clipped array of alphanumerics (icons would be best) the implementation, that I know of, creates a ginormous slide bar that extends off the screen into infinite space to the right. Is there any way to chunkify the macros into rows, limiting the horizontal length of a row to the screen size?