Scott C. said: Some of these recommendations are shameless plugs for my own scripts, but here are my top scripts: Torch - Great for adding atmospheric lighting of torches flickering * EasyExperience - I made this script based on the ExperienceTracker script to handle a few more use cases. Makes keeping track of player's XP a cinch. * Roll20 Audio Master - Someone above mentioned Sound FX, this is Sound FX's burlier brother. I made this script because I wanted to be able to do anything that I could from the jukebox control panel without having to go into the jukebox control panel. The only thing it can't do is add new tracks. It can do several things that the native jukebox is not set up for as well. Pairs nicely with my * Customizable Roll Listener script to setup critical sound effects, attack sound effects, or other content dependent sound effects. I'm also working with SkyCaptainXIII to get this updated so that it can be used inside his Powercards commands; once I'm done with my update for Page Navigator, I'll be working on this. * Page Navigator - The campaign that I run is spread across an entire nation in Golarion (Numeria) and each location has several maps, in addition in any given session my players can move throughout any region in a city with little or no warning. I made Page Navigator because Roll20's default page toolbar is very difficult to work with if you need to move players more than a few pages up/down the line. The script will also handle PC token creation for you on each new map, and will allow players to interact with destinations/transition points more directly by triggering a move (or asking for approval of the move) when they move their tokens to certain points on the map. I'm currently working on a large update to this script to improve the teleportation feature, menu system, and add several new features. The update should be out in a couple weeks. Recursive Tables & TableExport - This is great for setting up rollable tables for treasure hoards, random shop generation, random encounter generation. Pretty much any time that you would be looking at several connected tables in real life or would need to look at a table based on a dX and then roll some dice to determine the specifics of an effect. Table Export just makes creating and editing rollable tables very easy. If you are interested in either of these, take a look at Eastwood's Table Exchange thread for some great tables (or ideas of what can be done) and several options for google sheets to parse TableExport commands into or out of tables. Tokenmod or Chatsetattr - great for adjusting token/character attributes on the fly from chat. The Health Aura script mentioned by Ravenknight above - This is very useful as it saves time because my players don't have to ask me "how's this guy look?" during combat. Welcome to the addiction of Pro and API scripts, Scott * These scripts are my scripts, so I may be biased towards them, but I'd like to think they really are useful ;) Thanks for the Recommendations Scott! I was looking at EasyExperience yesterday. Normally i go for milestone leveling only, but for a new LmoP campaign for new players who i want to give the "classic" experience with awarding XP, this will be very handy :) The Recursive Tables Script i am defintly going to use to upgrade my rollable tables. I set up nearly all the DMG & PHB Tables in my game, so i am glad i am finally able to combine some of those. I was quite frustrated when i set them up, that this is not a standard functunality :P The Page Navigator also sounds like an awesome script, looking forward to trying it out! I wish roll20 would have a better inbuilt system of organizing pages, but we are lucky that we got all you great script people on here! Best Greetings, zero