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Roll 20 Graphic Design Project! :3

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So the quarter is coming to an end and my major being Graphical Design we were asked to make an image showing our adeptness and what we've learned regarding Photoshop and Illustrator. This is my first year at college we have yet to learn a massive amount on the two programs, the general jest of each of them and how they work. My initial design was meant to have something to do with Game of Thrones, but that sadly fell through when i realized their wasn't a single image of Alfie Allen that i could take seriously without chuckling. Thankfully i'd recently found out about Roll20 and have been incredibly impressed by it! Thus did i decide to do an advertisement poster for the site as my final. Each of the sides of the D20 is a clip-mask of a number of covers for Players Handbooks, Dungeonmasters Guides and Monster Manuals. Sadly i couldn't come up with any kind of a snappy catch-phrase, so this will have to do. Critics etc? :3
Aside from the URL (capital "H" in http, and the " : " being in the wrong place), I like it. Nicely done!
Hurrah! shall fix it forthwith! :3 Trying to think of a way to make the middle face -not- stand out so much as apposed to the other faces :s
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Gid
Roll20 Team
Keep in mind that what I say is as one artist to another. Don't take the criticism too harshly and take what advice you think is relevant to you. Since this is your freshman year (and I assume first semester) of graphic design, you probably haven't even touched typography yet, so I'll forgive you for the use of Papyrus. :) Seriously though, you'll find soon enough that that font is nearly as universally despised as Comic Sans. Mostly because it's very hard to read. Decorative fonts always have that problem and Papyrus is really notably bad for that. That font sticks out in all the wrong ways and should be avoided. When you're working on a very busy texture (like the wood paneled floor seen here), you want a font with some weight to it so it stands out and is legible. The web address listed at the bottom is actually incorrect. It's listed as "Http//: <a href="http://www.roll20.net" rel="nofollow">www.roll20.net</a> " where it should have started as "Http://"(technically "https"). These days, you don't even need to advertise the "https://" and a lot of times you can leave off the " <a href="http://www" rel="nofollow">www</a>. " entirely too. As for the d20, The sides aren't very well defined and it looks very flat. It needs some shading and highlighting to give it depth and counter how busy the cover designs are. Because of the busyness, my eyes aren't allowed a chance to rest to be able to make out the subjects of the individual die faces. I'd have recommended lighting a physical d20 (one single, non stippled colored die would be best) and taken a photograph of it. That way you'd not only have a highlight and shadow reference for the sides of the d20, but you'd have a realistic shadow shape to copy from rather than using a layer drop shadow. As for the central face of the die... The tan color really clashes against the rest of the die and I can't quite tell what sort of texture is going on inside it. Splitting the web address isn't a good idea either. You want it all on one line. Outline text is typically illegible and should be avoided. The application name is "Roll20", so you really don't need the ".net" in there. First stuff off the top of my head. Keep it up!
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No one said, aaanything about stylized fonts save for Comic Sans! (Learning! :3) @.@;;; I'm a little bit afraid of applying to much highlighting on on the left side and just smudging away portions of it, or over-exposing them. I'll put a bit more ontop and see how it looks, and adjust it a bit depending if it needs it o,- As for the middle-face, maybe a marble texture like most dice have, and just having the 20 instead of trying to smoosh the entire website URL into such a small and angular shape! The URL its self is the easiest to fix, thankfully! c: Edit: and, yeah they expect the Photo-shop equivelent of finger-paints from us Freshmen xP
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Gid
Roll20 Team
Don't worry about it, Mark. It's a learning process. Always is. You probably still want a serif font, but pick one that's still pleasing to your aesthetic you're going for here AND a thicker font weight. Google has a whole bunch of open source fonts to peruse if you don't want to go hunting online for font sites. As for dice highlight and shading: I'd recommend creating two Adjustment Layers using the Levels feature. Create one adjustment layer for your highlight and one for your shadow and then you can paint on the adjustment layers (like painting on a layer mask) so you don't have to worry about mucking up your current work.
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I'm actually doing just that! Mask layers are fantastic. In regard to the font, i shall look around both there and Dafont for something more legible and/or fancy. The middle triangle's gonna be a bigger problem as i made the die with Illustrator, so i'll have to pop back in, muck around with that a bit and bring it back into Photoshop. (student discounts are amazing, all the Adobe stuff for 250$ &gt;:3)
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Gid
Roll20 Team
...You know. I distinctly recall one of my first Intro to Photoshop assignments used dice when I was a freshman in art college. Ha! Go figure.
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Gasp! What did you do with them? Their's so many really interesting concepts floating around revolving around dice @.@; Edit: Thank you baby-zombie-jesus, i just re-found the original Illustrator image i had at first THOUGHT i'd not saved at its earlier and most salvagable state! ; . ;
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Gid
Roll20 Team
Oh goodness! Lost to the annals of time and deceased hard drives I suspect. I graduated ten years ago. *chuckles* Glad to hear you were able to find your original file.
I don't know if your photoshop class has touched on this, but there are two types of editing: destructive and non-destructive. Using masks and layers, you can create a greatly alter finished product without touching the original. That is non-destructive editing. You are able to go back and change what you've done easily or start over if that's what you want. With destructive editing, you have to hope you saved the original somewhere safe without overwriting it with an edited version.
Yup! And now that i've re-found it i'm keeping my original nice and tucked away.
1386088269
Gold
Forum Champion
Hi Mark. Cool that you posted what you're working on & promoting Roll20. I spent a lot of years in graphic design. The use of the font "Papyrus" makes me recoil upon viewing it. I don't have a problem with stylized fonts across the board, but certain over-used stylized fonts are best avoided. Like Kristin indicated -- Probably the top 2 most famous terrible stylized fonts to avoid are: Comic Sans, and Papyrus. Both tend to give the appearance of Microsoft Paint, Paint Shop, or other non-professional graphics programs from "the old days" (not the good sense of the old days). Good luck with your art going forward!
I turned in the project about three weeks ago and it went over very well, with the tweeks suggested by the folks on this board! T'was the best free-form in the class, which isn't saying much as we're only in Digital III :p
I actually love Papyrus, and have used it a lot, for an old west feel / indian pueble feel for my boot hill games. I'm not a Graphic designer, just some guy that rolls a lot of dice, and does fantasy and sci fi maps. I think it's a creative effort nice wooden door, D20 all of it. Good luck in school, Mark D.
[Deleted] said: I actually love Papyrus, and have used it a lot, for an old west feel / indian pueble feel for my boot hill games. I'm not a Graphic designer, just some guy that rolls a lot of dice, and does fantasy and sci fi maps. I think it's a creative effort nice wooden door, D20 all of it. Good luck in school, Mark D. Thank you! c:&gt;