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LFP Dark Heresy Sci-fi RPG [SCANDINAVIAN!]

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[Note: We only speak Swedish/Norwegian/Danish during sessions.] :) Time : Varying, we're flexible Rules : Official rules (but fun before rules) Requirements : You don't need to know the rules, we'll take care of that for you, and we do know them very well (we have a player who's a guru with rules). You need to be comfortable with making an ass of yourself while role-playing, just like we do every time we play :). We want you to spend as little time as possible thinking about the rules, and more time on role playing your character and making the game fun for everyone else. We're very welcoming and friendly, and expect to have a nice and open atmosphere when we play. About us We're a group of 3 friendly players and a (genocidal) DM looking for more players, for future fun adventures. We have a focus on narrative storytelling and in-character role playing . Not as many jokes and out of character conversations during sessions, but certainly very liberal with avoiding rules when they get in the way. We've played through a small module called Dark Pursuits, and are now looking forward to new adventures, with one or two added players. The game has a high mortality rate, but we still get attached to our characters and role-play them according to their many... interesting personalities. W40K: Dark Heresy 2nd edition RPG Introduction to Dark Heresy Dark Heresy is a dystopian sci-fi RPG with an emphasis on mystery and the unknown. In Dark Heresy, you play as powerful acolytes, the right hand of the Emperor, tasked with eradicating heresy and corruption wherever it hides. You have the power to take lives, order the orbital bombing of a city, and generally use any means necessary to eradicate hostile forces within the empire of man. The game has rules for insanity, decapitation and general brutality, and you can expect your character to be permanently scarred, or even killed if you're unlucky. As acolytes, you answer to an inquisitor, and are sent on various missions around the universe, to find and weed out xenos and corruptive influences, be they alien or native. Dark Heresy rewards planning, strategizing, role-playing and teamwork, or rather severely punishes the lack of them.. Gameplay Depending on the type of mission, the gameplay can involve investigation, combat, intrigue, or a number of other genres. As the players work for an Inquisitor, most missions involve rooting out heresies or matters relating to them, but the bredth of the game allows for many other missions, including wiping out dangerous gangs, gathering evidence of corruption, or eliminating rogue psykers. System Unlike many RPGs, Dark Heresy uses only 10-sided die, each player requiring at least 2, which can be read as percentile die, used individually, or added together. No other dice are required, although occasionally a player may need to roll more than 2d10, such as when rolling a large amount of damage. Characters have 9 statistics; Weapon Skill (WS) Ballistic Skill (BS) Strength (Str) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel) The values for these attributes range from 1 to 100, although achieving a score higher than 70 is almost impossible for a normal character with the published rules thus far. Differing by a factor of 10 from the W40K tabletop wargame, average humans possess characteristic scores averaging 30 - 40 is notable, and 50 is a very strong attribute. Player Characters' characteristics statistically average 31, although that can differ due to a number of mechanics, notably the character's homeworld and background. For example, a character from a hive world has a higher Fellowship, but a lower Toughness. Any given action, such as firing a weapon or using a skill, uses the following basic mechanic: Roll percentile die Add bonuses or penalties associated with the action Compare the result to the appropriate characteristic; equal to or lower indicates success; greater than the characteristic indicates failure. With some actions, the amount by which you succeed or fail can determine degrees of success or failure, allowing the GM to further detail the result. Career Path In Dark Heresy , the players pick a career path for their character which is similar to a class from other RPG systems such as D&D. There are 11 career paths in the core rulebook, with a further career path added in the Inquisitors Handbook sourcebook, they are; Adept - A career path devoted to knowledge, logic, and analysis, though they are not very effective in combat and not always good in social inteaction Arbitrator - Members of the Adeptus Arbites are effective both in investigative skills and combat. Assassin - These skilled killers excel in both combat and stealth skills Cleric - Clergymen of the Ecclesiarchy train in a wide range of abilities but excel at motivation and leadership Guardsman - Although this class usually brings to mind members of the Imperial Guard, it also applies to mercenaries and other soldiers; they are skilled warriors who can also operate vehicles Imperial Psyker - This class represents an individual with psychic powers, able to channel the warp to accomplish a wide variety of things. Scum - Criminals, outcasts, thieves, and other miscreants, this class has a variety of useful skills involving stealth and infiltration Tech-Priest - Skilled with machines and technology, they are members of the Cult Mechanicus <a href="http://warhammer40k.wikia.com/wiki/Dark_Heresy" rel="nofollow">http://warhammer40k.wikia.com/wiki/Dark_Heresy</a>
Oh corpse emperor blessed he be his glorious golden lavatory! This is the kind of game I have been waiting for, my buttocks clenched with excitement! I assume I should reply here. Name is Benjamin, 21, Danish WH40k nerd out of every bleeding orifice, tend to joke about everything even at the cost of corruption, insanity or execution. prefer playing either: Scum, Dakka Assassin or a mentally ill psyker with a love of 9's I don't know what els to write, man I am bad at applications. Hit me up! &nbsp;
Good. We still have one open slot regardless - feel free to apply anyone out there :)!
Guardsman Tore reporting for duty! Hi, i'm a 27 year old Norwegian guy hoping to join you group. I have some experience with DH 1st and 2nd edtition and I am a fan of the universe. I would like to play a Guardsman if it fits the group, but I'm also open to playing Cleric or Tech-Priest. Glory to The Emperor
Haven't filled up all slots yet. Still open :).
*waves hand* 19, Swedish, occasionally slip into english. Never played 40K but gritty, morally ambiguous stuff is my jam. I'm a role player by heart and consider most rule books suggestions to be honest. I dedicate myself to staying in character and making a good story. I'm flexible in terms of character, as I tend to focus more on backstory and personality than skills and stats.&nbsp; Oh, and the name's Malin/Charlie, but nicknames are welcome.
Send me a PM, Charlie, and we'll roll up a character :). I've decided to create a larger roster of characters, since 1-2 players usually can't show up to a given session. That way we can house a much bigger set of players and rotate them, making it much easier to arrange sessions.
Will do in a minute, need to get off mobile and in my laptop.
Hello there. Oldish swedish guy here. been playing some rpg's &nbsp;over the years but never tried warhammer but it is a game i been wantign to try for a long time. For me fun is more important than rules and high skills and stats. Even if it is fun to have a badass character its more important that i have fun wihile playing him. Some of the most fun characters i had in some games has been kinda crappy so to say. having their weaknesess and so on For this i would love to play some sort of criminal/scum. but open to other ideas to. And i am free for play most days of the week and most times to
Well, the only real issue i can see with your game time is being the time itself. I'm on american time, and I don't speak swedish sadly.&nbsp; That being said, I'm very familiar with the DH2 setting, and i'd be down to play most anything, I guess would depend on the group make up and if i'm rolling for stats or what have you. &nbsp; That all being said, if you are still looking, i'd totally be down. I'm always down for those intense investigation games where combat isn't necessary, but it's deadly when it happens.
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Hi Elliot. We unfortunately only use the scandinavian languages during sessions ^^. Edited for clarity.
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Bump. Still wanting to get in touch with more players to expand the network of scandinavian players on Roll20 :). Praise the omnissiah.
Damnit, what a tease. I knew i shouldn't have flunked swedish in school.
Hyll. You are one language away from being a glorious nerd I mean nord!
Miroell said: Hey, I speak Icelandic, does that count? Youtube "norwegian". If it sounds like complete gibberish it might not be the party for you. :)
Are you still looking for players? I'm swedish and have roleplayed for a long time and have played dark heresy a couple of times. I'm flexible when it comes to classes but like to create characters that feels more alive than just a hero from a book. So if you have a spot open I would gladly join!
Excellent. Sent you a message.