[LFP][5e] Friday 6:00PM EST Homebrew Campaign
Hello everyone,
We are a group currently playing Friday’s at 6:00pm EST over
Discord chat. This is a homebrew
campaign world with changes to major elements of the game.
1 st Gods don’t exist in this campaign world. Instead people pray to, and worship things
that help them survive the day to day.
For example, a person may praise the field for giving them food, the
forge for giving them tools, and the walls for protecting them against the
horrors from beyond.
2 nd Overland travel rules are being modified to
bring more stories into the game. As
such the background Outlander, and some Ranger abilities will be modified in
the future to not trivialize the overland travel element of the game. Also anything found that trivializes story will
most likely be modified in the future, however this is the only aspect of the
game I would like to explore.
3 rd New players are welcome, and I am perfectly
willing to teach someone how to play the game.
However, I expect effort in return.
4 th No Resurrection Magic
If this sounds interesting to you, then great! This is what we are looking for and a few
expectations:
Players over the age of 18.
2 Players (I would prefer 2 female players;
however I will consider male applicants as well. Note: 1 spot is reserved for a female)
Game time starts at 6:00; which means you arrive
around 5:45
Collaboration with me on character backstories. To fit the campaign I’m trying to give each
character a personal quest. Also, I will
have to fit you into the next story arc, and I have no idea what the players
are going to do next…
On that note, be interested in a sandbox
environment.
About the campaign
The story is based on player
decisions, and their interaction with each other’s backstory. There are real consequences to your actions
that persist through the game world.
People can travel from town to town telling stories about you, and their
interactions are either positive or negative.
NPCs will remember you if they are frequented enough. The story is about the player characters.
I like having PC information, and
secrets that get to be revealed by the player when they feel the time is
right. Some of this information is given
to you at the beginning as part of your backstory. I prefer not to label my games as having X%
of RP and Y% of combat, because that is simply driven by the players. I will have an entire session of RP if that’s
what the story calls for, or an entire session of combat.
I will let you know that as a
result of playing this game you will most likely receive what is at times harsh
criticism. There is no ill intent in it,
it is just to provide feedback and make you a better player.
If you have any questions, feel
free to ask.