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Let All Players Edit Text Object?

I was trying to run a game of Fiasco the other night, and was surprised to learn that none of my players could actually edit all of the carefully-formatted text placeholders I'd made for them :(  Is there any way to make text fields editable for all players?  I can imagine numerous systems (FATE, especially) where this would be almost essential
1490862543
Andrew C
Marketplace Creator
If they are handouts you can do that already. If they are items drawn on the map, then it might be a problem.
Yep, they're items drawn on the game board. In the API section of the Wiki, the Text object does have a "controlledby" property that can apparently be set to include "all", but there doesn't appear to be a way to set it through the UI itself.  Is this something a custom API could handle, or am I misunderstanding something?
1490899133
Lithl
Pro
Sheet Author
API Scripter
The API could set the controlledby field, which would presumably allow any player to edit the text object (I haven't actually tried ...), but you're correct that there is no means to do that through the UI. Note that the campaign creator must have a Pro subscription in order for the UI to be available. I was actually working on a Fiasco API script a while back that would let people play a Fiasco game without anybody needing GM privileges, but the limitations on position/sizing of text objects with the API stopped me from finishing it.
Brian said: I was actually working on a Fiasco API script a while back that would let people play a Fiasco game without anybody needing GM privileges, but the limitations on position/sizing of text objects with the API stopped me from finishing it. My plan was to set up placeholder text fields in the appropriate places, set those to be editable by any player, and use that position-locking api I saw somewhere once to keep everything in place.  Right now I'm stuck at "editable by any player", but hopefully this will work.