Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Scaling Dungeon Tiles on Initial Drop onto Map

Hello,  is there a way to set scale on Tile assets so they correctly snap to my grid?  For example, a dungeon tile of 3x3 squares will automatically scale down to fit into 1 square on the tabletop.  Is there a way to set the scale automatically for assets?  It's a pain when I'm doing a random dungeon, and have to resize a tile every time I drop a new one.  Thanks!
1491084975
Andrew C
Marketplace Creator
Not really. Tokens with very large numbers of pixels will tend to be slightly larger. I find images I drop that are up around 5600px x 4200px  tend to drop as 2x3units
1491128860

Edited 1491128892
Munky
Roll20 Production Team
Marketplace Creator
Compendium Curator
The easiest way is to right click the item and go to advanced features and set the dimensions in units. It's a pain, but it's the best way I know of. Also downloading the entire set to your PC and using Gimp or Photoshop to create the map, you can drop the tile onto there and it retains its true size (at least in Photoshop it does, can't speak for Gimp)
1491136468
Pat S.
Forum Champion
Sheet Author
MeditatingMunky said:  (at least in Photoshop it does, can't speak for Gimp) Gimp does also. Joe P. said: Hello,  is there a way to set scale on Tile assets so they correctly snap to my grid?  For example, a dungeon tile of 3x3 squares will automatically scale down to fit into 1 square on the tabletop.  Is there a way to set the scale automatically for assets?  It's a pain when I'm doing a random dungeon, and have to resize a tile every time I drop a new one.  Thanks! Are you dropping them on the map layer while holding your alt key?
Pat S., thanks, that actually helps a bit.  I knew about alt to not do snapping, but didn't realize it works dragging assets onto the map layer.