These tables track the important and most-valuable treasures of each
character, as well as treasure that the party has acquired but has not
been assigned to anyone. Some notes: 1) Mundane items are not
tracked, such as a tent, a simple golden ring, or even a non-magical
weapon (unless they cost many hundreds or thousands gp). 2)
Remember that values here do not represent all the money given to the
characters, as they spend money on miscellaneous stuff like beers,
bribes, etc. 3) There is a
"Recommended for Level X" cell that indicates the amount of total
treasure that the Ingenium System recommends for that level. The GM
sometimes will pay attention to these recommendations and will try to
adjust a character's treasure to approach this recommendation. 4) Prices of Items are Market Values; except for those prices in italics. Undistributed Treasure
body,div,table,thead,tbody,tfoot,tr,th,td,p { font-family:"Arial"; font-size:x-small }
a.comment-indicator:hover + comment { background:#ffd; position:absolute; display:block; border:1px solid black; padding:0.5em; }
a.comment-indicator { background:red; display:inline-block; border:1px solid black; width:0.5em; height:0.5em; }
comment { display:none; }
Item
Value (gp)
Null Blade (shock, vicious, keen)
58,835
zero cannon
40,000
+5 enhanced heavy weapon harness
34,000
gray nanite hypogun (7 charges)
9,800
potion of blur
400
Vial of Cureall (x2)
2,800
Medlances (x5)
2,500
green nanite hypogun (3 charges)
13,500
Trauma packs (x3)
3,000
orange access card
--
memory facet (discipline; white)
--
memory facet (entropy; brown)
--
memory facet (guile; violet)
--