
Hi. The question is about the possibility to have a random die roll result turn into an answer (a word). For example, the adventurers enter in a blacksmith shop and ask for a weapon. Depending on the cost of the weapon it can be available or not. Say the weapon costs 500 GP and there is a 25% chance the blacksmith sells it. I could represent this by a roll with a target number. [[d4<1]] should give a result of 1 if a 1 comes on the die roll or 0 if on the die comes 2, 3 or 4. I'd like to turn the 1 in a "yes" and the 0 in a "no". This can be done in some way?